AVS2: Dutch Destruction

IBT: Maya and Sumeria sign peace
Almaakar market-lib
Leipzig worker-worker
Rotterdam factory-cav
Den Haag IA-factory
Gronignen factory-cav
Greece decare war on the Mayans

1500: Sci to 0 for maximum gpt
Weird........I can trade dyes, spices and 50gpt for RP but not the Corp. Anyways, I do that deal with portugal/
Trade RP to Alex for Sci Meth and 61 gold.
Cant do much else.
Tell Henry to leave and he declares. Byzs delcvare, but Rome removes troops.
Sign allice vs Greece, Portugal, Spainsh, and Byzantines and Inca for RP, spices dyes. Declare on them
Sign alliances against romans, greeks, portugal and byzantines for 282 gpt, horses, spices, and dyes. Then delcare.
Sign alliaces against portugal, rome and byzantines for 282 gpt and dyes. Then delcare.
Ohh, I feel so evil :vampire:

Cav army kills 3 roman rifles, then retreats into a city to heal
Vet cav kills roman bow
Cav army kills rifle
Wow are we not ready for this or hat. Nevertheless, I hit enter.
I moblilize.

IBT: woohoo no attacks :)
Apeldornrax-harbor
Gouda worker-worker

1505: TBC
 
IHT. In Facsism we can whip. Since it's no use building units without rax: switch Frankfurt to rax, :whipped: it. Same for Edfu, Munich and many other cities.
Switch Utrecht to Military Academy.
Up lux to 10%. MM cities.

Hamburg captured for the loss of some cavs (and nearly an army).
Capture Arequipa. Capture Ica. The South is ours again.
Cleared our lands from foreigners. Upgraded some cannons.

IBT: ships bombard. Sumerian Marine captures Ica. Byz fail in retaking Hamburg.

[1] 1515 AD. Start many coastal fortresses. Retaking Ica. Cutting the road between the southern and the northern Byz cities. Hannover and Dordrecht will be taken soon.

IBT: Byz attacks coordinated, Arty bombardment first and then with cavs. Wow, this AI is really smarter now.

[2] 1520 AD. Kick out Byz invasion force. MM is very hard if evry turn there are more unhappy people.

IBT: Spot a Spanish-Portuguese naval war :)

[3] 1525 AD. We liberate Dordrecht. We capture Hannover. Autorazed New Berlin.

IBT: Portuguese ships leave. Byz counter and kill 1 cav. We've caught a Sumerian psy-plant attempt.

[4] 1530 AD. Kill all Byz in and near our lands. Send a Cav army pillaging the roads. Byz-threat is neutralised. Focus on Rome now. Things are starting to look good. Up lux to 20%.

IBT: See Portuguese ships sailing past our nation at some distance. I guess they don't like my artillery barrages on their ships. Byz still come, holes aren't sealed yet.

[5] 1535 AD. Send in the armies to clear the area of Byz units and to pillage the roads. "War time production" not allowing culture really blocks us.

IBT. Byz slip through the holes, but only in small numbers.

[6] 1540 AD. Pillaging mission between our and Byz lands is finished. Capture Caesaraugusta.

IBT: Maya want to talk. They offer straight peace. No. We capture a Sumerian SPy-plant attempt.

[7] 1545 AD. We capture Virconium. We Capture Palmyra.

IBT: Incan ironclad bombards, Byz cavs still appear.
Start some Ironclads.

[8] 1550 AD. We Capture Pisae. We capture Antium. Increase sci-slider; we don't need a lot of money anymore.

IBT: Military Academy finishes. Start building armies !!
Sumerians start United Nations. :eek: They are building it in Agade. We can't do anything about it. Let's just hope they are in war with many nations.

[9] 1555AD. Attack on Rome. We loose some cavs since we can't use the arties. We capture Veii. Ravenna captured. Neapolis captured (only citizen is happy ...). Capture Lutetia. Capture Cumae. I have 23 artillery units left, but no more targets.

IBT. Incan and Portuguese boat-targets appear. And some Byz cavs.

[10] 1560 AD. Capture Syracuse. Autoraze Byzantium (a roman city). Capture Lugdunum. Capture Pompeii. I just miss movement to capture all Roman cities and destroy them. But perhaps it's better to keep them alive so we can get their techs for peace. Well That's up to the next player.
1 tip: Check every city every turn; we are in "War time production" and cannot build temples.
 
Great work! That went alot better than I thought it would.

Sumerians start United Nations. They are building it in Agade. We can't do anything about it. Let's just hope they are in war with many nations.

Don't despair. It will probably take them quite some time to finisih it and by then our compulsory wars will be over. We could use an army as a prebuild and buy/extort our
way to Fission.

Andvruss, can you play now or should I take it?
 
Inherited turn - Leipzig and Lutetia needs more entertainment.
Other than that, not much.

IBT - Portugal wants peace, we decline. Romans kill 1 cav.

Rotterdam, Groningen: infantry->infantry
Maastricht: cav->cav

Zwolle riots.

Our work on the army in Utrecht is sabotaged by somebody.

Hittites start Hoover Dam.

(1) 1565AD - We attack Hispali, they lose 2 riflemen, we lose 1 cav, the city falls.
Kill 1 roman guerilla. The romans are now down to a single city, I let them be for a while.

Our artillery bombard some passing ships.

IBT - The spanish are building Hoover Dam.

The ships we bombarded turn around and head home. The others bombard our coastal cities a bit, but don't do much damage.

Sumeria lands a tank on our land, Byz lands a cav.

Amsterdam, Delft: infantry->infantry
Elephantine, Deventer, Leiden, Tilburg: cav->cav
Arnhem: ironclad->ironclad
Breda: coastal fortress->infantry

Eindhoven, Dortrecht riots.

The production in Utrecht is sabotaged again.

Hittites tries to plant a spy, but fails.

(2) 1570AD - We bombard and kill the sumerian tank. We also kill the Byz cav.

We plant a spy in Byzantine. They have only 15 cavs so they are probably not a big threat right now. On the other hand they have 52 infantries so we will not be able to take them out easily.

I zero the research momentarily to get money to plant more spies.

IBT - Rotterdam, Den Haag, Middelburg: infantry->infantry

Deventer riots.

(3) 1575AD - Lots of workers are clearing jungle and swamps.
We fail to plant a spy in Sumeria, but succeed in Portugal. They have no horses at all, but they do have marines. Time to check the defences in our coastal cities.

IBT - Byz lands 2 cavs.
Groningen: infantry->infantry
Apeldoorn: coastal fortress->infantry
Maastricht, Haarlem, Enschede: cav->cav
Eindhoven: ironclad->infantry

Nuremberg, stuttgart riots.

Sumerians complete Hoover Dam.

(4) 1580AD - Kill the 2 byz cavs. We fail to plant spies at the incas and in spain.

IBT - Incas want peace, we decline.
Byz and Rome sign peace.

Amsterdam, Rotterdam: infantry->infantry
Alkmaar, Emmen, Nijmegen, Den Helder: cav->cav
Asyut: coastal fortress->harbor
Zwolle: artillery->explorer

Veii riots.

(5) 1585AD - We advance against Byzantines, kill 1 guerilla.

I'll do the rest tomorrow.

Peace negotiations will start in three turns. I'll check if the romans have anything to offer and if they dont I'll finish them off. I'll try to plant more spies while the war lasts.
 
Sorry, I'll need another day to finish the last turns.

But here is a teaser :eek:
 

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Feel free to leave it at that. I think we should goto 5 turns per person due to the size of our empire, and the importance of coming back in this game. Dont want anyone to be playing for so long, and get too fatigued.

Edit: crunch time. Finish if you want to :).
 
I was going to suggest that too, 10 turns is a bit too time-consuming this far into the game.

I will finish my last turn tomorrow though.
 
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