azzaman333
meh
THE FIRST 2 POSTS WILL NOT BE UPDATED. I WILL NOT COMPLETE THE REVIEWS OF THE 31 CIVS, BUT I HAVE POSTED MY RANKS OF EACH CIV (check Post 5)
Civiliaztions Reviewed;
Ottomans, 63/70, Ranked #1
Sumeria, 55/70, Ranked #2
Rome, 39/70, Ranked #3
Aztecs, 35/70, Ranked #4
Egypt, 25/70, Ranked #5
Mongolia, 23/70, Ranked #6
America, 17/70, Ranked #7
Next To Be Reviewed;
Byzantines
Unreviewed;
Greece
Babylon
Germany
Russia
China
Japan
France
India
Persia
Zululand
Iroquois
England
Spain
Scandinavia
Celts
Arabia
Carthage
Korea
Hittites
Netherlands
Portugal
Inca
Maya
Trait Combo: X/28
The higher the score, the better i feel the traits work. Directly related to the other trait combos.
Unique Unit: X/31
The higher the score, the more useful i feel the Unique Unit is. Directly related to the other Unique Units.
AI Game Play; X/10
The higher the score, the better the AI plays the Civ, based on my experiences. unrelated to the rankings of other civs.
UU & TC Blend; X/1
For a 1, the civ needs to have a UU that blends in with a game plan that is good for the trait combination. If 0, they have no trait & unique unit blending in my opinion.
Civiliaztions Reviewed;
Ottomans, 63/70, Ranked #1
Sumeria, 55/70, Ranked #2
Rome, 39/70, Ranked #3
Aztecs, 35/70, Ranked #4
Egypt, 25/70, Ranked #5
Mongolia, 23/70, Ranked #6
America, 17/70, Ranked #7
Next To Be Reviewed;
Byzantines
Unreviewed;
Greece
Babylon
Germany
Russia
China
Japan
France
India
Persia
Zululand
Iroquois
England
Spain
Scandinavia
Celts
Arabia
Carthage
Korea
Hittites
Netherlands
Portugal
Inca
Maya
Trait Combo: X/28
The higher the score, the better i feel the traits work. Directly related to the other trait combos.
Unique Unit: X/31
The higher the score, the more useful i feel the Unique Unit is. Directly related to the other Unique Units.
AI Game Play; X/10
The higher the score, the better the AI plays the Civ, based on my experiences. unrelated to the rankings of other civs.
UU & TC Blend; X/1
For a 1, the civ needs to have a UU that blends in with a game plan that is good for the trait combination. If 0, they have no trait & unique unit blending in my opinion.