save
Pre-Turn
Utrecht looks like a nice place I would like to found a city for us
much better than that ice city we currently own
thus, change build there to a gallet, more contacts can always help
1. 170AD
declare on Dutch
Delft has a mere spear inside and quickly falls
2. 190AD
defeat 2 Mayans and 2 dutch units
3. 210AD
raze Holwerd and defeat a few units
4. 230AD
since we have plenty of slaves, join some natives to reduce unit support
5. 250AD
marching and defeating units and settler pairs
our suicide galley reaches land, but that is settled by Dutch???
6. 260AD
lost 3 units in the IT but they are all honorable people, so no issue
lose 2 horses against a Mayan settler pair
decide this is enough with the Mayan war, make peace though that cost us the WH
spot a green border with our galley
7. 270AD
Utrecht has a ton of defenders, seems at the end only the king is left this turn
8. 280AD
defeat 3 more units including a king and raze Utrecht
bring settler in position so we can found a new city
we also meet Aztecs, but they have no useful, technology for us
IT Dutch come to beg for peace they would give us engineering
9. 290AD
settle a new city and abaondon northern city relocating all our dis governors
IT Dutch ally the Aztecs against us
10. 300AD
meet backwards Persia overseas as well
situation:
we can make peace with Dutch for engineering or theology
and some money I would do that so we can get chivalry and samurais are done in a few turns
our land: