Dunkah
Emperor
I have a brand new computer with an AMD super chip in it... so perhaps it's that? (7570 or something like that).
[I haven't played vanilla in ages, so I'm not sure how it compares.]
There are several other navigational ones like the city screen, but for me the end turn is definitely the worst offender.
One thing I found out is, that when I open the city screen via the new production button (the one that you get when there is no project in your city) instead by clicking on the city itself causes no slow down at all. As clicking on the new production button only open the left side of the city screen, without specialist info, I think the slow down has something to do with the way the mod handles the specialist screen.
Do you encounter the same momentary pause when exiting the city screen?
Do you encounter the same momentary pause when exiting the city screen?
I've always wondered, if I wanted to increase performance of Civ5, would I need to upgrade my RAM or Proc or GPU? What does civ do when it's churning through AI turns taking time?
Im running:
- Vengeance LP 8GB DDR3 1600MHz CL9 Dual Channel Kit (2 x 4GB)
- Intel Core i5-2500k @ 3.30GHz
- on a Asus P8Z68-V LE mobo
I am also noticing a little lag on locking down tiles.
Thanks for the response, I will keep my eye out for some CPU sales this xmas and upgrade mine if I find one![]()