I am becoming increasingly frustrated with the enormous disparity in the quality of civilizations starting locations and the nearby areas. Some games I'll start with 20 nearby flood plains, lots of forests, lack of unusable desert, and tons of water. Other times I'll start with with almost no fresh water whatsoever save the required lake for my capital. As I play on difficulties that push my skills to the limit (presently monarch/emperor) a bad starting location will mean I am left in the dust, while a good starting location would have lay waste to the rest of the world.
I would think it wouldn't be hard to have each civilization start with a roughly equivalent ammount of good tiles, luxuries, resources, water, and anything else important nearby or around their starting area. Yes this isn't realistic. In the real world some countries are in deserts which sucks for them, and others have been enormously blessed. But I can't say I like being dealt a horrible loss or easy win simply as a result of the map generator.
So yeah I'm frustrated. I have spent many hours looking at the different maps made from different settings, but I've had little luck in finding anything I am particularly satisfied with. Has anyone else had any better luck?
I would think it wouldn't be hard to have each civilization start with a roughly equivalent ammount of good tiles, luxuries, resources, water, and anything else important nearby or around their starting area. Yes this isn't realistic. In the real world some countries are in deserts which sucks for them, and others have been enormously blessed. But I can't say I like being dealt a horrible loss or easy win simply as a result of the map generator.
So yeah I'm frustrated. I have spent many hours looking at the different maps made from different settings, but I've had little luck in finding anything I am particularly satisfied with. Has anyone else had any better luck?