Ahriman
Tyrant
My point is that the earliest magic that the elves get (at, say, 100 turns into the game) should not be as powerful as the earliest magic other races get (eg after researching education, building 4 univiersities and a very expensive College wonder, 250 turns into the game). 250 turns in, elves will have tier2 spellcasters while other races are just getting their first tier1 magic available. So, elf tier 1 needs to be less powerful than other race tier1 since it comes earlier, while its fine for elf tier2 to be more powerful than other race tier1. So at 100 turns in, Elves have some useful magic while other races have none, and 250 turns in elves have better magic than other races have at that stage in the game, but elf magic 100 turns in shouldn't be as powerful as magic with much higher tech costs.