Empires with good economies should have the option of funneling that into research rather then buidling up a big army; I think it created a nice dichotomy of options.
I add a lots of specialist so you can focus !
Empires with good economies should have the option of funneling that into research rather then buidling up a big army; I think it created a nice dichotomy of options.
Think about it. Throughout history, scientific progress has pretty much ignored national borders. Of course, isolationist countries will always fall behind in technology but once the borders are opened, they catch up extremely quickly. 19th century Japan is a good example.
What are you smoking?
Oh wait, it's not you it's the Super Mario devs eh...Mushrooms everywhere.
Camikaze said:That would perhaps be an interesting approach, but it would most likely create an incentive to win through means other than high scientific output. You want to incentivise being at the forefront of technological development.
Of course it shouldn't be a viable strategy to fall behind in tech, but don't you think that technology is just too important in this game? Military power, economy, culture ... Science has an amplifying effect on everything. This also means that once you are ahead in tech, it's more than likely that the others will never catch up. The gap will only become larger with every turn, unless some other empire goes on a conquering spree among it's less-developed neighbors and starts out-researching you through sheer number of citizens.
Once you have used up all of your happiness reserves your science levels should plummet with a -70% penalty.