0 - Change nothing...

IBT, our swordsman is damaged by a Chinese archer. The Chinese also drop off an archer next to Almarikh.
1 - Our regular warrior in Almarikh takes out the Chinese archer. IBT, the Koreans begin the HGs.
2 - Construction to Japan for Literature, 42 gold, and their WM. IBT, the Zulu begin the HGs.
3-4 Nothing much.
5 - Troop positioning. IBT, the Aztecs raze Tsingtao. The Chinese request an audience begging for peace. Since I am finally ready to attack Canton, I refuse. They land another archer next to Almarikh and threaten (with a spearman) two of our workers outside Ulaanbaatar.
6 - The battle for Canton. The first vet sword wins. The second loses to a reg spear who promotes. The third captures the city and we are now the owners of the Colossus. What to do with our galley... There don't appear to be any promising leads for the other continent, so, I decide to send them sailing out into the unknown. Our regular warrior takes out the archer next to Almarikh. IBT, we get the FP message.
7 - Our galley survived its first turn at sea. We see a Spanish galley 2 moves out. Let's see if our galley can survive another turn at sea (to see if I can get contact with the Americans and Romans without purchasing the contacts from Isabella). A swordsman takes out a Chinese spear-settler pair, netting us two new workers. IBT, our galley survives.
8 - We take out a Chinese spear in out territory. Our galley spots red borders.
9 - Contact with the Romans. I give them out wm for Contact with the Americans and 2 gpt. Our WM and 10 gold to the Americans for their WM. Establish embassies with everyone.
The Romans are certainly taking it to the Spanish (and have taken it to the Americans)... I am glad we didn't get America's lands... Establish embassies with everyone. Fortunately, there is no way the other AIs can make contact (or at least, I think so...) before Navigation.
10 - We lose a swordsman, but take out another Chinese spear-settler pair. We could try to purchase Monotheism (to broker for the Republic and Monarchy), but as we only have 10 turns left on our min sci gambit, I think we should hold off for awhile (besides, we might get the GL fairly soon...)
Unfortunately, I decided to commit several cities that were producing military to fairly long-term projects (marketplaces), so our assault force has been dying off (we only have 4 swordsmen left).
Here's the game:
http://www.civfanatics.net/uploads5/BAM2MG150BC.zip
And here's a picture of our lands...
Bam-Bam (UP)
Hotrod (ON DECK)
Urugharakh
6thGenTexan
JMB (Just played)
Have fun Bam-Bam!
JMB