1050 AD (0): We are at war with Korea but decide not to Ally with Zulu instead looking to get Nationalism from Rome. He will part with it for a mere 4K in gold and 40gpt.

! Instead try a safe steal for 2260. AND .... It's better to be lucky than good. We get Nationalism and begin researching on Steam. Draft out of Beijing, Karakorum, Hovd, and Canton all at size 12 with full food. Rush temple in Satsuma, Cath in Dalandzadgad.
1060 AD (1): Korea was nice enough to kill some of its old citizens in Ulsan. Satsuma completed its temple starts cannon. Dalandzadgad builds cath starts cavalry. Moving stack of cavs and Kehsihks to attack Hang or Souel next turn.
1070 AD (2): Kill 3 Rifles and destroy Hyangsan, rather than risk an almost defininte flip. We could use the workers anyway.
1080 aD (3): Seoul is nice enough to build Newton's for us. Lose a couple units to Koreans counters. More movement toward the front. Rush a couple domestic building to free up some cities for rifle building.
1090 AD (4): Ceasar ask nicely for a small favor. I cave and give up 100 gold and TM. WW is kicking in and Beijing riots, 20% WW, 6% draft. Scroll and hire a couple entertainers and taxmen, rush a cathedral. Up lux to 10% and adjust. Kazan builds library starts a rifle. Chengdu builds duct starts a market. Hovd a cath starts a rifle.

Inch'on flipped to Koreans, have cavs in the area to retake the city and decide to raze it to the ground. Without enough defensive units to hold t Inch'on and Ulsan safely I burned it.
1100 aD (5): Korea and Zulu sign and embargo against us. With our forces depleted by flips and the loses to reraze Inch'on I press the Keshiks to the limit and attack Seoul. Manage to wound and or kill at least 6 rifles and yet Seoul still stands. Cavs are on the way but sure the rifles will be replenished. I fear this is our last stand vs. Korea for the moment. Once rifles come into the picture our force of Keshiks were beat. IF they could've upgraded to CAVS they would be a force to be reckoned with

. Make peace now and allow more time to build up our forces to hit the zulu soonish. We get 34gpt. Reup our Dyes to Rome deal for 37gpt. Still only down Medicine, MT and Free Art. Steam is due in 12 with -11gpt.
Zulus are now at war with korea and Rome.
1110 AD (6): Not much
1120 AD (7): Furs and silks deals run out. Reup furs for 500 gold.
1130 aD (8): Zulus lack Salt and don't have Nationalism. Hope they will get beatup and weakend. Have a force of Keshiks outside of Ulsan and will form a force of cavs to the West for a coming war with the zulu. Rome just picked up Communism.
1140 aD (9): Zulus build Bachs. Rome gets shakes. Not much.
1150 AD (10): Even less. Steam is due in 7, building mosly cavs. Spent a lot of gold but we still have 1882 gold.
http://civfanatics.net/uploads5/BAM2-1150AD.zip