Early: First impressions. May we have grown !

Second Impressions. Oh man we need some defenders. That will be an early priority. Unfortunetly I agree that pikes would be better but muskets it will be. Considering how to get Japan to declare on us. He is down to 4 cities and we still have deals left on the table. I realize we can break it without killing our rep but we may as well try to play a semi-honorable game

. Now on with my turns.
650 AD (0): Rush the duct in Tabriz. Veto granary in Mandalovia for walls. Just a preference given our weak defenses. Ditto for chengdu. Rush the temple in Hovd so we can get on with some additional miltary builds. Can pickup banking for dyes and some gold from Rome but it falls into a wait can wait should scenario. Are we really going to build banks now? I decide to hold off for now. Having been burned before on 40 turn gambits I turn research on and we can get PP in 8 turns running -4gpt. Cross my fingers and fire the scientist.
660 AD (1): Tabriz completes its duct starts on a musket. Hovd builds temple starts musket. Canton a worker starts musket. Rush walls in Mandalgovia. Can secure another lux from Rome but not necessary yet. Sell hims some of our dyes for 18gpt.
670 AD (2): Mandalgovia completed the walls starts granary. Almarikh builds a muskets starts another. Karakorum builds Keshik starts a musket.
680 AD (3): Kazan builds a musket starts a granary.
690 AD (4): Chengdu builds walls starts granary.
700 AD (5): Ulaanbaater completes a musket and goes back on Keshik duty. It will need a cath soon enough. Canton continues to build muskets. All the western cities need better defenders. Damn - Metallurgy is out and a possible 2 or 3 fer to be had. We have 3 turns on PP but i don't want to risk losing this opportunity. I can't afford it at 2nd price. crossing finger to hope neither can korea or zulus. Bumb research to get PP in 2 turns.
710 AD (6): Karakorum builds a musket starts a keshik. Well Metallurgy has yet to be traded.
720 AD (7): Learn PP start on Physics.

No idea why but Karakorum riots. Did a deal expire.?? Oopps! The ivory from Japan has run out. Scroll ahead to avoid further rioting. Will up lux. and look to deal with Rome for some other luxury. Beijing builds a granary starts a market. Okay here is the deal it takes PP 1500 gold and 60gpt to get Metallurgy at second. I think that is too high for just Metallurgy but I know I can get both navigation and banking for that. I think a steal is a better option. I safely try to steal for 1700 gold and I am sucessful
![Party [party] [party]](/images/smilies/partytime.gif)
. Metalurgy to Zulu for Navigation, WM, his 16 gold and 15gpt. Metallurgy to Wang for Banking and 4 gold. Printing Press to Rome for furs, silks, 17gpt and his 9 gold. PP to Korea for WM and 25gpt. PP to Shaka for 19gpt. Put a lone scientist on Democracy. We are pulling 340gpt. Begin getting the Keshik in place to hit the Japanese boarder towns.
730 AD (8): Declare war on Japan. Kill a reg spear and capture Edo along with a settler (2 new workers). 4 Keshik wait on the hills out side for Kyoto. 5 wait in the jungles of Satsuma.
740 AD (9): Kill 2 defenders in Kyoto, 1 pike, 1 spear and wound a second pike. Losing 1 Keshik, unfortuneatly it looks like Zulus will poach the city next turn. Capture Satsuma losing 1 elite to a regular spear. A reg samuria kills a keshik. Shuffle some units. Roading our new incence.
750 AD (10): Zulus fail to take Kyoto but the Japanese manage to kill 2 more Keshiks with a longbow and a samurai. Korea starts on Smiths. Econ has been traded around. Only 2 keshiks remain in the north with 3 new on the way plus a few in the works.
Here is the save:
http://civfanatics.net/uploads5/BAM2-750AD.zip