Here's an example. Abusing exploits does not mean playing good or better. Stop trying to impose what you think to others.
Did I impose anything about how others should play? I don't even feel the need to respond who just tries to distort the meaning.
And you keep nitpicking. 'Win on deity easily' is not the point, Peet's experience, which you try so hard to dismiss, is not the point. The only point is that this abuse reduces the difficulty significantly on any level. An indisputable fact which you completely ignore. Sorry, I distort nothing.
READ the post again. He only wrote "If I abuse, I can easily win deity." So I asked about it. Nitpicking? he made only one point regarding my post. And how can I nitpick if there is only one issue?
The main point, actually the only issue, of the conversation was
Whether so-called tommynt style works at deity or not.
And I (and Moriarte) said NO, and Peets (and Mexis), and now also you, said YES and indisputable.
Moreover, I have not tried at all to dismiss other player's experience in regarding the issue. Where did I say that? In fact, I
asked him for experiences/evidence for the deity level.
Lastly, I wrote it several times already, but it seems that you just never understand what I wrote.
I clearly limited the focus of the discussion to the deity level games. I did not ignore the issue at all - actually, I faced the main (only) issue from the beginning and only talked about that issue.
I only said that tactic does not work at deity, at least from my experience, and Moriarte confirm it later.
It is far from indisputable that if you use the "abuse", or tommynt style, that it "reduces difficulty significantly at
deity level". It is actually
contrary - if you DoW lots of times at the beginning to get lump sum gold, it's hard to win. I mentioned several times before that I usually play by HoF rules at deity level as it is much more effective than tommynt style. And it is not only limited to my experience: Moriarte also confirms this. See below.
First of all the whole story of early war declarations, then reselling, then accepting favourable peace does not work at deity, Mesix. Your opinion on this matter only tells us you don't play deity. This goes to Peets too. Obviously, the difference between duel deity and standard deity (not to mention large deity) is more like difference between emperor standard size maps and deity standard size maps.
Any amount of cash you'll be able to squeeze out of deity AI in so called exploitative manner at early stages will be a drop in the ocean and will spoil your relationships forever. That means you'll need 4 times the military to fight AI hordes and you will never get good prices on your trades if you go down this road. Oh, yeah, no one will be begging you for peace with your little 8 CBs. You'll have to fight AI's allied CS too. So, where is the AI advantage being jeopardised?
If, on the other hand you play nice at opening stages of the game you'll gain access to lots of cash through trades, powerful RAs, etc, meaning: you will probably win faster without what you call 'exploits' on deity.
And I did not even try to impose my own experience on others, like you do, by saying "it is indisputable". When Peets refuted me, I asked him for evidence. Unlike someone, who just keeps saying "it is indisputable".
Thus, show me (and other readers of this thread) counter-examples. Stop imposing your mere opinion here. I showed I am a deity player by participating at GotM, HoF, and DC - all of them followed HoF rules as I could not win with tommynt style at deity so I used the peaceful approach. And I also showed that I am good at applying tommynt style at emperor or below by earning several recent GotM medals in that way.
But I cannot apply tommynt style at deity, and you say using that tactic reduces the difficulty significantly and it is indisputable. If you show me that you can get faster/stable victories at the deity level with so-called tommynt style, I will accept your opinion.
However, as far as I remember, I do not even see any of your games/strategies/results at GotM, HoF, and DC. If I missed some, let me know by citing the links. I am always open for other strategies/tactics and am ready to learn if those are good.
A group of players who think abusing the exploits is a good or a smart play. This division is evident enough without discussing it and is the main reason why it's so hard, almost impossible, to find a common ground and decide on HoF rules.
You just keep trying to switch the topic. Again, did I say anything that HoF rules should be changed to in a certain way? I think (almost) everyone who participated in this thread agreed that we are looking for a clear set of rules so that all players interpret them in the same way.
The issue I discussed with Peets before and now with you is
Whether so-called tommynt style works at deity or not.
Did I say that "abusing the exploits" is a good or smart play? it's opposite - I said "abusing the exploits" is NOT a good/smart/effective play at deity. I have tried it and Moriarte has tried it and we reached the same conclusion - it does not work.
If you still want to argue that the tactic reduces the difficulty significantly at deity level and it is indisputable, show us examples of how you get it done, preferrably using DCs. I appreciate it in advance. As it reduces the difficulty significantly, I naturally expect fast finishing times.