timerover51
Deity
I recently switched from playing at mainly Chieftain to playing at Regent, on both Play the World and Conquests. I was interested in seeing if the Barbarians reacted differently at the different levels, and it appears that they do. It should be noted that my Barbarians are not the normal ones, as I use the Gallic Swordsman for the basic Barbarian, with 5 additional hit points, bringing him up to Veteran in level in my mods, with the Cossack, also boosted, for the Advanced Barbarian. The ship is a boosted Privateer, with both boosted combat statistics and boosted hit points. Quite simply, these will do serious damage when on the loose. I also have drastically reduced the combat bonus verses Barbarians at all levels, making the Great Wall a very good thing to have.
One difference between Play the World and Conquests is that when the Barbarians stage an Uprising, Play the World generates vastly more advanced Barbarians than Conquests, and when I say vastly more, I am not kidding. I have checked on Barbarian Camps from passing ships, and in Play the World, a stack of 30 or more Cossacks is not unusual, while Conquests seems to top out at about 10. Running in Debug mode, it would appear that the Barbarians actively hunt out settlers when escorted and kill them regularly. This does tend to keep the AI expansion down a tad. The Barbarian Privateer also will go to much greater range to hunt down and kill transport galleys with settlers. The result is that a Privateer verses a boosted Caravel is an even fight.
Have you ever heard of "being hoisted by your own Petard"?
One difference between Play the World and Conquests is that when the Barbarians stage an Uprising, Play the World generates vastly more advanced Barbarians than Conquests, and when I say vastly more, I am not kidding. I have checked on Barbarian Camps from passing ships, and in Play the World, a stack of 30 or more Cossacks is not unusual, while Conquests seems to top out at about 10. Running in Debug mode, it would appear that the Barbarians actively hunt out settlers when escorted and kill them regularly. This does tend to keep the AI expansion down a tad. The Barbarian Privateer also will go to much greater range to hunt down and kill transport galleys with settlers. The result is that a Privateer verses a boosted Caravel is an even fight.
Have you ever heard of "being hoisted by your own Petard"?