Battle Plan for TNT

plant a city 3w of frozen lake. Initial landing is with 3 galleys. 1 settler. 3GS, 2 trebs. rush walls.

then marshal the forces for the attack on MIA :devil:

bugs, are you overthinking this? let them come to us.
 
Admiral Kutzov said:
plant a city 3w of frozen lake. Initial landing is with 3 galleys. 1 settler. 3GS, 2 trebs. rush walls.

then marshal the forces for the attack on MIA :devil:

bugs, are you overthinking this? let them come to us.
But will TNT come to us? I bet they won't. My guess is we could plant 5 cities over there, and they would spit and cuss and tell us to p-off, but attacking....no.
 
Daghdha said:
But will TNT come to us? I bet they won't. My guess is we could plant 5 cities over there, and they would spit and cuss and tell us to p-off, but attacking....no.
Doen't matter if they come to us or not. Whomp has convinced me that they need their butts kicked. And in honor of the event (and all their rule 2.4 stupidity) I am going to re-name the first 6 Gallic Swords headed their way...

"General Purposes".
 
I think that the city that AK is talking about is a great location for Coinich's city name suggestion Spite. He requested to wait until a city would tick off a neighbor. And if someone planted a city on our half of the continent, I would be ticked.

So unless there are other worries about it, I think that Spite should be it's name.
 
scoutsout said:
Doen't matter if they come to us or not. Whomp has convinced me that they need their butts kicked. And in honor of the event (and all their rule 2.4 stupidity) I am going to re-name the first 6 Gallic Swords headed their way...

"General Purposes".
What I ment was that TNT won't come after us, and if they don't, no GA will be triggered and no MIA will come to rescue them. I took it one of the main reasons for attacking TNT (besides entertainment :D) was to get a GA which could be used for a build up before we go south. I still think a fast, hard hit on one or two TNT cities will do a better job. Enough units to scare 'em good, trigger our GA and poiny stick some goodies, but not enough to leave our home turf open for a MIA attack. Of course we could send a settler and build a village anyway, but that would be for having a landing spot when the real ramalama begins. In fact, I think we have enough GS's by now and should start Horsemen for upping to Cavs.
 
Daghdha said:
In fact, I think we have enough GS's by now and should start Horsemen for upping to Cavs.
We may want Donut to hold off on giving us Chiv for this very reason. Upgrades to knights then cavs sounds like a good plan.
 
Due to increasing tension with MIA, I feel it extremely unwise to embark on an overseas campaign at this juncture. I propose we put the plan to invade TNT on hold indefinitely, and get serious about planning against MIA.

Comments? Discussion?
 
Here's why things are getting ugly again....

BTW AK and I stole a word we saw Bede use in a rant recently (guess which one) :D and we're not sure if we put it in proper context.
Here's the recent exchange between Fe3333au to Scout (who shouldn't have to deal with this garbage) and myself.
Spoiler :

Whomp said:
Fearius III,

We would ask that you re-examine this proposal, and compare it to the line that you proposed in your "Straight Up Peace" proposal. Then put yourselves in our position, and ask yourselves if you would feel as though you were being dealt with in good faith.

This map, from what I can tell, is your original map so if it's rubbish it's your rubbish and then you're embarrassing yourself. Your team is being pusillanimous and really we're pretty tired of the whole thing.

My suggestion is we take this literally down to bare bones and simply make peace for 30 turns. No frills, no strings and no borders except the neutral zone in between our jungle lux cities.

I've cc'd Admiral Kutzov so you can converse with him while I'm out of town.

Regards,
Whomp

fe3333au said:
Hi Scoutsout of the KISS.

Received Whomp's latest ... Please don't waste our time with rubbish proposals, this whole scenario is dragging on too long !!! ... your latest makes it impossible to access the eastern fisheries :nono:

Sorry if this is a curt response, but the process is frustrating and sending an option that is clearly unreasonable or mistaken is a waste of our respective times.

We only want to create a fair and equal split !!!

Please check you map instructions because the beginning of the eastern section does not make sense and I choose not to second guess.

I. Beginning Point of the Eastern Border
Start on East Mountain tile ... then tile jump to E, NE, which is designated the Eastern Tile.
The Northern tip of the Eastern Tile is where the border line begins.

II. The Eastern Border
From the Eastern Beginning Point draw a line SW x 2, the Northern tip of the East Mountain.

:wallbash: according to us it is the eastern tip of East Mountain NOT northern !!!!


:hammer: OK ... what was wrong with our latest :confused:

Please use it as a guide ... it is fair and everyone can access their respective fisheries !!!!

Regards and Lets get this thing moving !!!!

Feaurius III the Frustrated of the MIA
 
@whomp, pusillanimous means "lacking courage", if not quite downright yellow.
 
If you guys really want me to go after TNT, I will. I only ask that you consider the following:
  • With this goes the risk attendant to any war
  • Taking territory over there is a different matter from holding it. Mark my words, a significant military committment will be necessary.
  • In the long-term, we will have a settlement on the same continent at 'nuts. Goes to my previous comment.
At this writing we have 2 Gallic Swords in a Galley off the coast of the other continent. Landing them on the other continent will not take us past the point of no return. I will put it to the team; if you guys want me to prosecute a war against TNT, please help settle the following:
  1. What is our military objective?
    • Is it simply to start a GA, and do as much damage as we can until a peace treaty?
    • Is it to grab a luxury town, and defend it until peace is signed?
    • Do you want TNT eliminated from the game altogether?
  2. Beancounters and strategists especially: What is an appropriate level of committment to this campaign?
Any and all thoughts would be appreciated. My biggest concern is that we do not get over-committed, or spread ourselves too thin. We will have to fight MIA sooner or later; mark it.
 
Military objective is, IMIO, to start GA, do damage enough to scare 'em and hopefully pointy stick some goodies...then sign peace and leave. All this should be done in a few turns so we can land a scary-ish SoD and fast as a NY sec ship it back home because MIA will certainly consider moving in (if we haven't signed peace). It shouldn't be about holding ground at all. Just razing one or two cities.

@Scout
this is a conv. with fe I just had. Sorry for not editing, but I'm in ahurry. He'll pm you.
Spoiler :
fe3333au: Hey Daghie
sixpackholiday: hiya
fe3333au: how is your mum ... any better?
sixpackholiday: no...worse again :-(
fe3333au: I am so sorry
sixpackholiday: yeah, too bad, bad it seems she kinda lost interest in getting any better
fe3333au: maybe her time?
sixpackholiday: could be. i get the impression she's decided she's done enough, so...
fe3333au: try to stay positive ...
sixpackholiday: and if you fail in doing that, you've got probs...and she has
sixpackholiday: anyway, what happened about the line thing
fe3333au: oh OK
fe3333au: I sent a latest version ... which gave both sides access to the fisheries ... one east
and one west
fe3333au: then I get another proposal from KISS that ignored that
fe3333au: and the instructions were wrong ... so couldn't even work out what your
proposal was
fe3333au: I admit I sent a message to get clarification and it was written very frustrating cos
we seem to be not really communicating properly
fe3333au: and the turns are rushing with 24 hour turn around
fe3333au: the reply I got ... didn't address the fact that you guys sent a proposal with errors
in it and therefore I couldn't work out what the border actually was
fe3333au: so what is the story with you guys?
sixpackholiday: ok
fe3333au: I admit I could have used better words ... but it is very frustrating cos my last
border was fair to both of us
sixpackholiday: About the specifics of said line, i've kinda kept a low profile because the
reasoning around it is too elaborate for this idiot
sixpackholiday: i say "keep it fair enough and sign peace"
sixpackholiday: It's allright to be frustrated sometimes W
fe3333au: I know :-D
fe3333au: But for this peace to work ... we need to agree on a fair border!
sixpackholiday: I don't think anyone on our team spends as much time on this as you do,
so maybe the puzzeling part on our behalf is due to not reading closely enough
fe3333au: Your idea may have been fair ... but the instructions were ****ed up ..
sixpackholiday: that was not intentionally i'm sure
sixpackholiday: albeit frustrating
fe3333au: but the last letter was out of line !
sixpackholiday: what was that?
fe3333au: didn't address the fact that your instructions were flawed
fe3333au: So my question is ... what was wrong with the last border I proposed?
sixpackholiday: Oh, i have to go through the pieces to have a say about that, and i won't. It
is pretty much W's and Scouts baby, even if i back them of course (not backing messing up
though, hehe)
sixpackholiday: I'm sure they will take a closer look and make a constructive move
sixpackholiday: as i said, to me the picking of individual tiles ain't that important
sixpackholiday: peace is heavier
fe3333au: well ... how long are we to stay in this limbo?
sixpackholiday: i couldn't say. not for long i hope. look, this is not a stalling trick. it's just
haggling and maybe some lil **** up
sixpackholiday: i think we both want the peace to come in effect
fe3333au: I understand the **** up ... but we need to work it out now ... cos the
non-aggression gentleman's agreement has run out this turn ... so we are getting very twitchy
sixpackholiday: aha, I see :-)
fe3333au: The turns are going too fast ... we need to slow it down ... even if it means
holding the game up
sixpackholiday: well, i guess you're still strong vs us, so we would be suicidal to jump you
right now
fe3333au: No one wants war ... but at the moment we are in a 'cold war' scenario LOL
fe3333au: So can we get this agreed to before the next turn?
sixpackholiday: since i'm not the one in charge of this negotiation....sorry, can't say....but i
hope so
sixpackholiday: but i see your worries
sixpackholiday: and i guess you wouldn't just relax even if i told you to, lol
fe3333au: problem is that it is not just me ... I am but the mouth piece!
sixpackholiday: i know
fe3333au: So do we hold up the game until this is sorted ?
sixpackholiday: i'm not sure admins would see it as a valid reason, but we could use as
much time as possible for every turn we play
sixpackholiday: but that is of course not good enough, haha
fe3333au: So what was wrong with the last proposal I sent? ... you got eastern fisheries and
we get the western?
fe3333au: You also got the aestern Mountain
fe3333au: *eastern
sixpackholiday: please W, i haven't gone through the details because it was too pickish for
me. I've said "figure out what is best for team, and do what you can", then i went back to
bullshitting/spamming
fe3333au: lol
sixpackholiday: watch out for W when he logs in and do the details
fe3333au: Whomp in Mexico for a week
sixpackholiday: Oh my, well, i'll post this and we'll see who takes it up
fe3333au: Scoutsout must make a decision and also take the full day to take turn
sixpackholiday: from our point of view there is no immediate hurry because we're not
planning on any war activities since you would be impossible to whack with those cheap
Hoppies and us being weaker...
sixpackholiday: it would be a wall bash
sixpackholiday: i'll address scout
fe3333au: OK ... but we really do need movement and for him to tripple check instructions
before they are sent
sixpackholiday: and you're out-shielding us too
fe3333au: thankyou for compliment :-)
sixpackholiday: stating the facts
sixpackholiday: you've done one helluva job down south
fe3333au: You doing well too ... especially the friendship with Nuts ;-)
sixpackholiday: LOL
fe3333au: Also congrats on the newspaper ... very well presented and very humourous
sixpackholiday: thanks
sixpackholiday: i love that provo/elvis pic
fe3333au: LOL
sixpackholiday: gotta get to work
sixpackholiday: later friend
fe3333au: so do I resnd our lastest ... or wait for your responce?
fe3333au: I want this sorted by next turn !!! :-D
sixpackholiday: wait a lil while and see if scout/someone gets in touch soon. otherwise
bang the door
sixpackholiday: (not too hard..please)
fe3333au: I'll PM scoutsout
sixpackholiday: good thing
fe3333au: and pigeons only peck LOL
sixpackholiday: haha
fe3333au: ok .. cya ... and stay strong
sixpackholiday: cya...i will
fe3333au: talk to me anytime ... I have lost both parents
 
Daghdha said:
@Scout
this is a conv. with fe I just had. Sorry for not editing, but I'm in ahurry. He'll pm you.
I rather hope not. I'm really not interested in any more out-of-game contact with him or MIA after the tone he took with me in his last PM. If that's what passes for "Diplomacy" down there in MIA land, it's time we taught them some manners.

If he's your friend, tell him it is unwise to insult the one whose hand rests on the hilt of his team's swords. I should hope none of our diplomats would speak to Kuningas or Chamnix in that way. (But they can insult Dinsog all they want.)
 
WE may want to explain the difference between "Reference Points" and "Points of Beginning" to these yahoos. Other than that we do want to stall them......
 
Scout, if you thinking that we shouldn't go to war vs TNT then I'll defer to your judgement. Especially after you have played a few saves and know the situation.

My thoughts and I'm no war-monger....
  • If MIA comes after us, I think that you have laid out a good plan of defending ourselves.
  • TNT will attack us or the nuts as soon as they get a chance.
  • The two scientific civs are attempting to run away with the science race. (MIA focusing on military when they needn't be, will help in our attempt to keep pace).
  • war is fun and I'd like to threaten TNT to see what they'll give up.
 
:hmm: I read the entire conversation between Daggie and Werner (fe) and it seems as though they are still in cold war stance. IE. Troop build up. Their unit support has to be killing them soon.
 
If we are going to do a worker swap I would make it with the 'Nutters. Let MIA twist in the wind and keep building their military, or build their economy, but not both.
 
Okay - I hope my previous posts didn't sound too squeamish... and I hate the back-and-forth between this thread and the MIA thread...

I do see the benefits of whacking TNT, and starting our Golden Age in the process. What I do not see is the wisdom of attacking TNT while our relations with MIA have become tense. As I see it, these are our best options:
  1. Sign some sort of a border treaty with MIA, and whack TNT. I have thoughts on this. Dotmap to follow.
  2. Maintain "cold war" relations with MIA, and scrap the plan to invade TNT altogether.
  3. Stall for a few more turns...and keep everybody guessing. I view this as a short term option.
We need to make a strategic decision here...and I would really appreciate input... from "Grumpy's" and "Idiots" alike.

My personal preference: Sign an accord with MIA and go whack TNT. In the long haul, I expect the 'nutters to roll over any investment we make in the other continent. I want the ivory long enough to put the pieces together to push MIA into the sea, and I want the Golden Age to help put us in a position to do just that.
 
I'm with you scout... I think that a 40-50 turn peace deal is enough for a smack down on battle isle. Then we should have a leader (hopefully two) that we can make into armies on our island.

The GA could move us ahead in the tech field (assuming that we get more libraries) and have some trebs and maybe a run at the Knights Templar or Sun Tsu's.
 
If we can get a 40-50 turn peace deal, I would throw everything we had at TNT for a severe blow and see if we can bring in a dogpile. I would also keep everything we captured in that scenario.

If we can't get such a peace deal, we might want to try a phony war to draw MIA in.
1. Make a very small (3 unit) landing in TNT land.
2. Have several vessels off the TNT coast that look like they may hold a large number of units but don't. Sort of a demonstration.
3. TNT reports to MIA that the Idiots have bitten at their bait.
4. MIA declares and... lo and behold... where did all these units come from. :D
 
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