save
Pre-turn
newbie again, ok we get the tech we need in 8 for railing
make nice with iro as suggested and get 745g
red lux to 10. would like to take out Inca before revolting
1.1445AD
moving ships so we can attack Inca
IT get naval academy
2.1450AD
declare on inca and land units, unfortunately the 3rd island is occupied by iro units, so sign them up for alliance
pay 300g
IT iro capture Inca town, factory finished in Kyoto go for National gallery in 9
3.1455AD
capture Ancon and Tintagel
bite the bullet and revolt, 2 turns only since we are religious
maximise growth
IT we become Federal Republic
5.1465AD
trade some luxes with iro and Sioux
6.1470AD
we get high explosives in 3, start to trade steam for medicine, grand strategy and 252gpt from Sioux
sell medicine to Celts for 1860g, all they have
IT we get explosives, go for electricity, Celts get Gutenberg
9.1485AD
start railing and realize its very labor intensive
12.1500AD
played 2 turns extra to even out things,
electricity in 4, we can trade sanitation from Sioux.
we got our 1st Admiral of the fleet
maybe we should attack iro again after the deals expire