Well yeah. But if you're going to die before 6 slingers, that means you're going to die before 3 Jaguar Warriors. 3 Slingers and a Warrior can hold off a rush just as well as TWO Jags. Also, the builder bonus doesn't matter if we're talking about that early of a game because two Jags aren't going to pick off a builder against a dedicated 5 warrior early rush. Also, if you can rush down 1-2 enemies in the early game, it doesn't matter if it's continents or Pangea. You're going to have more cities than the AI and even in a science race you're going to win. I understand Sumeria and Aztecs can win faster, but for consistency, the Nubians will reliably win. You don't need to kill everyone with Pitati. All you have to do is take down one-two other civs and the game is eventually won. And the Nubain bonuses are perfectly designed for that. Walls don't slow Pitatis much. 5 archers firing at a city can take down a wall in 1-2 turns. I've read posts by Victoria about surviving a rush of 5 warriors with 2 warriors and a scout. With Nubia, you could instead have 1 warriors and 4 slingers by that time, which is much more survivable. Also, the Aztec bonus where you get builders don't matter if you're getting swarmed by barbarians and/or AI warrior rushes because you aren't going to get those extra builders without offensive combat victories. And I still don't understand why she thinks 2 Jags is better than a warrior and 3 slingers. Given the micro potential of 3 slingers, they can hold off almost anything in the early game. Yes. Pitati and mass slingers counter all of this. Rome's primary bonus is the early monument so you can get Agoge fast. But the Nubains effectively start the game with Agoge, as long as you're building slingers. Rome's legions are nice, but oftentimes they don't come into play until the game is already won or lost.