reddishrecue
Deity
- Joined
- Nov 16, 2009
- Messages
- 6,492
So pretty much the piety tree only has good is its reformation belief.
So pretty much the piety tree only has good is its reformation belief.
I disagree. Organized Religion is good. Assuming 4 city tradition, it increases your faith generation by 67% before Grand Temple. Theocracy is like taking the Commerce opener times the number of cities you have. Some Piety has its uses.
I just published a video about achieving a cultural victory with using world wonders. The Piety tree allowed me to produce quite a lot of tourism. It was such an integral part of the strategy that I finished the Piety tree ahead of finishing Rationalism.
So its either invest in faith heavily or go for super quick early domination? It seems brave new world made religion or the faith resource a MUST. Which is ok?
I mean Science is a must, culture is a must, faith is a must, happiness is a must.
so gold and tourism are not superbly vital. It just more directions to spread out resources. Thats all I'm debating.
Also maybe Sweden? Fighting isn't productive for faith - Thus Sweden can gift the extra great generals.
tourism is a must (for a post industrial game)
This is not true at all. Most efficient strategies for non-CV VC actually depends on generating 0 tourism since you never use GW or GA for their great works. Especially on deity, the tourism generated from AI is so large that it is difficult to offset even if you're going for CV until very late. In most non CV peaceful games, the only tourism I have at the end is actually 0.
Tourism from religion is a valid strategy with the piety SS play, but it's also difficult to pull off correctly. If done, it is the fastest peaceful CV strategy.
Liberty with piety, if done right, can do good and even better than tradition. Liberty could start slow at first but eventually becomes better than tradition if left alone, as a religious civilization, with many religious buildings in many cities and with sacred sites.
Though I do also like the Celts since they can win the religion game without even trying.
You must not be settling quick enough. Assuming your expansion spots have some forest tiles, you should get the equivalent faith of Stonehenge or a delayed faith natural wonder. It is less reliable on Deity, but so are most strategies.
There is also a chance that a start just doesn't go well, but it is no where near the inconsistency of Netherlands (no marsh/floodplains), Iroquois (needing WAY more forest to be beneficial), Byzantium (at least Celts can use their faith on adopted religions or great people), Spain, etc. etc.
At the same time, ever since BNW, I think religion is more important than ever for any kind of wide play.
I struggle to found when playing the Celts! Sure, getting a pantheon is quick and easy, but then what? The faith from forest is too meager to count on for founding, and forest-oriented pantheons have no faith. So what do you do to win the religion game without even trying?
The fact is that there are no civs that make it 'easy to win the religion game' on Deity. Whether you get to found or not, whether your religion will take hold in the area around your territory, and whether or not you will be able to 'win the religion game' depends entirely on the AI.
Ignoring religion completely and crossing your fingers that Harun or Cathy will give you JE is the best strategy these days.
But conquest > founding any day of the week and twice on Saturdays.
In over 4000 hours of Civ 5 BNW
Saying that Celts are better than the Iroquois and Byzantium is not much praise, really.
The fact is that there are no civs that make it 'easy to win the religion game' on Deity.
If you mean Peaceful Wide, then maybe. But conquest > founding any day of the week and twice on Saturdays.
So pretty much the piety tree only has good is its reformation belief.