tjs282
Stone \ Cold / Fish
No, it means beating them up until they pay you to stopIf that means constructing alliances against them
Wouldn't work, if they don't have ships to sail to that 3rd party. They'll just build (even) more Archers, and then DoW you instead.Maybe it would be smarter to ally with them in a pointless war against an unreachable third party? Like when Hitler declared war on the US.
Rather, you need to build lots of rWarriors and DoW them early, preferably before they research (or pop) Bronze themselves, i.e. while they still only have Axes, Archers and Scouts. That way, you can kill their units (and hopefully capture their towns) before they have Impi. (I hate Impi, because of their M=2: even when my units actually manage to damage them, they just run away!) A=1 vs D=1 is roughly 50-50 win-loss on the flat, but even at Deity -- all other factors (city-size and number, terrain available, etc.) being equal -- you should still be able to build Axes (10s) faster than they can build Bows (12s).
Byzzies get Alph and Bronze to start: if you have to tech-trade with the Zulus at all, Alph is one of the more expensive AA techs, so you should be able to get WarCode for it (Masonry/other techs you take as a peace settlement(s)). Whatever you do, you certainly DON'T want to sell/trade them Bronze, especially at higher levels -- you might as well just shoot yourself in the head. Because once the Zulus have Bronze, you're going to need Swords to go after them, or Horsemen... but how are you going to get those techs/ resources/ shields, with Impi stomping all over your terrain-improvements...?
Far better to genocide them before they get going.