I already frighten small children.you can always take the "scares small children" approach. That seems to work for me regardless of whether I try to apply it.


I would agree with that, though I have never played a lot of tabletop adventure games. I tried in college, but the other people seemed to be just loony about it, and would get a little too carried away. Role playing, yes, but do you really need to show up to play wearing armor?Actually, my biggest beef with D&D is that it's turning into a strategy (or rather, tactics... but nobody ever makes the distinction) game and I vastly prefer it as a more open-ended 'adventure simulator' with a heavy emphasis on 'rules are suggestions to make the GM's life simpler, nothing more.'
This might be a futile and somewhat illogical protest, since it originally descended from tabletop wargames though...

The last D&D type PC game that I enjoyed was the Baldur's Gate series. The problem with it, though, was that it was so linear. I could make a few deviations along the trip to the end, but I still needed to collect the Magic Hat, the Boots of Pointlessness, the Runes of Foolishness, etc. in order to be able to finish the game. There wasn't a lot of strategy there beyond knowing what spell to throw, and guessing if the RNG would let you win this or that particular battle. There wasn't much replayability either.

All this talk of Starcraft has me thinking. I've seen it rather cheap in the stores lately, and I am a sci-fi nut...
Lord, something else to keep me from getting the housework done...
