mouthpuncher
Chieftain
- Joined
- Jan 21, 2010
- Messages
- 14
Sorry if this has been asked and answered already but I could not find an answer but what is the best improvement to put on the plain tile (1f, 1h, 1g) especially if they are next to a river?
I find they are only useful when they are cottaged and that is only when I have other tiles in the BFC to provide the food output but when my entire BFC is littered with them I am at a loss as to what to build there. It seems like the food output from these tiles are so abysmal that it is just a waste. Workshop improvements are only good when like cottages, I have food output from other sources. If I am not next to a river and haven't unlocked civil service yet this seems to be a bigger dilemma as I have almost no food output to grow the city.
Any tips some of the more seasoned players can offer? BTW these cities are usually set up to block off a neighboring civ which is why I have this unavoidable problem and deadbeat cities = no good.
I find they are only useful when they are cottaged and that is only when I have other tiles in the BFC to provide the food output but when my entire BFC is littered with them I am at a loss as to what to build there. It seems like the food output from these tiles are so abysmal that it is just a waste. Workshop improvements are only good when like cottages, I have food output from other sources. If I am not next to a river and haven't unlocked civil service yet this seems to be a bigger dilemma as I have almost no food output to grow the city.
Any tips some of the more seasoned players can offer? BTW these cities are usually set up to block off a neighboring civ which is why I have this unavoidable problem and deadbeat cities = no good.