Alright I just checked it out. The great Library is 350 hammers. An engineer can build it in 1 turn netting you 350 hammers.
Remember that if you have Marble, that's +100%


Alright I just checked it out. The great Library is 350 hammers. An engineer can build it in 1 turn netting you 350 hammers.
I save them for GAs the other 10%
I can't believe you use GEs for golden ages! What a wasteI can usually tech fast enough that their bulb only saves me 1 turn of research.
A lot of that depends on the city too.
If you have a city with few hills, you might very well have pushed out the Pyramids with your second/third city and have a commerce madhouse in the Capital. This isn't always the case for me, but I've certainly had Capitals that weren't producing many hammers on their own, but were putting out a metric ton of commerce. In these cases, I think that settling the Great Engineer is a strong play simply because you're not going to have a whole lot of production in your Capital otherwise and you really want those multipliers built in the Capital even if they aren't going up anywhere else.
it's 3 hammers + 6 beakers, which is still the best you can get.
1 hammer is worth more than 1 beakerHow is it the best you can get?
Without rep an eng gives 3 hammers + 3 beakers total 6
a scientist gives 6 beackers plus 1 hammer total 7
a merchant fives 1 food + 6 gold total 7
So how is the eng the best?
???GE is definitely the best rounded settled specialist.
This isn't the same. Because Eng in rep gives 3Every settled GP under rep gives 3 beakers, this is immaterial in the discussion. The difference between 2 and 0 is 2. The difference between 50,000 and 49,998 is 2. Adding more numbers does not change the base comparison. Why are we leaving out the 2 culture with Sisteen btw =P
I can't believe you use GEs for golden ages! What a waste![]()
I totally agree that using one in the later game for a golden age makes sense.Blitzkrieg i.e. ME said:In your situation, it might make sense given the status of the game and it sounds like you're in the mid to late game
It's a matter of being able to get many more GrProph in the early game when gold and hammers are more rare to come by. Again, it is likely that you can produce 2-3 prophets in the same time that it would take (in an average game) to produce a GE with a forge engineer. Since my bureau capital will generally get a market and a bank, settling 2-3 prophets there turns into 17-26Blitz I still don't follow your line of thinking. Additionally why is settling a gold producing GP in a bueruacracy capital "awesome"? Settling a GP in Wallstreet is great, just as settling a GE in Oxford is great, just as settling either in IW is great.
Dood, if ur going for GE for a strat, I'm going for a GP for a strat both instead of GS. That simple. Holy City (captured usually) + 1 temple = 4 priests. Not that rare or difficult. May not get the holy city with shrine until early ADs, but ur not getting a second engineer until Assembly Line.Where do you get all these Great Propehts? Why would you get that many early game? The massive 1 Great Prophet point from the early wonders? Running priests instead of scientists AND building temples prior to libraries?
I'll agree to that. We both value gold differently, then.I think we've exhausted this dicussion quite well by now however.