CeasarSalad
Chieftain
- Joined
- Nov 5, 2001
- Messages
- 58
OK, so here's a thread for ranting about your favorite and least favorite wonders. I'm curious to see if opinions have changed at all, now that the game has been out for a while.
My favorites:
1. Pyramids
2. United Nations
3. Hoover Dam
4. Sistine Chapel
5. Leonardo's Workshop
Pyramids because the early game is based so much on how quickly you can get your cities to grow. Pop-rushing, the need to expand, how expensive granarys are, these make this (I think) the most important wonder.
United Nations -- lets face it, it's easier to manipulate the AI into a diplomatic victory than it is to build all of the pieces to that accursed space ship. That, and if the AI gets it before you do, you'll probably lose.
Hoover Dam -- More sheilds == good. Less pollution == good. Cross your fingers and hope for some rivers.
Sistine Chapel -- At the start of the medievil age, you've got a choice -- workshop, sun tzu, or sistine chapel. Chances are you'll start one of these before the other two, and you're most likely only guarenteed the one that you start first. I usually go with chapel, because it enhances the most powerful improvement for keeping your citizens happy, and by this time in the game citizen mood is something that you should be concerned about.
Leonardo's Workshop -- half price upgrades. It's good!
Least favorite:
1. Magellan's Voyage
2. Great Library
3. Sun Tzu
4. Great Wall
5. Manhattan Project
Magellan's -- As expensive as a Tzu, Workshop, or Chapel -- and it grants you an extra movement square per each naval vessel. This is not an important ability to have. I'll still build it in an off city if I'm having a particulary good game but it really is overpriced.
Great Library -- This is about my playing style. I preferr industrious civs. With the extra $$$ for industry, keeping up on research should not be a problem. That and it becomes obsolete only a few centuries later. Save your sheilds, spend them on universities and marketplaces.
Sun Tzu -- Free barracks in every city. So what? By the time that this wonder becomes available I've usually got barracks in my unit-producing cities anyways. It's not as if barracks are expensive. Every city should have one, but that's not a hard thing to acheive without the wonder. Not that it's totally useless, it comes in handy as a sheild holder until Sistine and Workshop become available.
Great Wall -- Obsolete too quickly. Weak culture bonus. (2 I think)? Lame.
Manhattan Project -- I um, just never use nukes. I've also never seen the AI use nukes. So ... this wonder has never made a difference in any game, that I've played.
My favorites:
1. Pyramids
2. United Nations
3. Hoover Dam
4. Sistine Chapel
5. Leonardo's Workshop
Pyramids because the early game is based so much on how quickly you can get your cities to grow. Pop-rushing, the need to expand, how expensive granarys are, these make this (I think) the most important wonder.
United Nations -- lets face it, it's easier to manipulate the AI into a diplomatic victory than it is to build all of the pieces to that accursed space ship. That, and if the AI gets it before you do, you'll probably lose.
Hoover Dam -- More sheilds == good. Less pollution == good. Cross your fingers and hope for some rivers.
Sistine Chapel -- At the start of the medievil age, you've got a choice -- workshop, sun tzu, or sistine chapel. Chances are you'll start one of these before the other two, and you're most likely only guarenteed the one that you start first. I usually go with chapel, because it enhances the most powerful improvement for keeping your citizens happy, and by this time in the game citizen mood is something that you should be concerned about.
Leonardo's Workshop -- half price upgrades. It's good!
Least favorite:
1. Magellan's Voyage
2. Great Library
3. Sun Tzu
4. Great Wall
5. Manhattan Project
Magellan's -- As expensive as a Tzu, Workshop, or Chapel -- and it grants you an extra movement square per each naval vessel. This is not an important ability to have. I'll still build it in an off city if I'm having a particulary good game but it really is overpriced.
Great Library -- This is about my playing style. I preferr industrious civs. With the extra $$$ for industry, keeping up on research should not be a problem. That and it becomes obsolete only a few centuries later. Save your sheilds, spend them on universities and marketplaces.
Sun Tzu -- Free barracks in every city. So what? By the time that this wonder becomes available I've usually got barracks in my unit-producing cities anyways. It's not as if barracks are expensive. Every city should have one, but that's not a hard thing to acheive without the wonder. Not that it's totally useless, it comes in handy as a sheild holder until Sistine and Workshop become available.

Great Wall -- Obsolete too quickly. Weak culture bonus. (2 I think)? Lame.
Manhattan Project -- I um, just never use nukes. I've also never seen the AI use nukes. So ... this wonder has never made a difference in any game, that I've played.