jtb1127
Deity
Best:
Bazaar
Worst:
Floating Garden
Bazaar
Worst:
Floating Garden
Post your best/worst buildings/improvements here!
Armory Lame, unnecessary bulding.
Best:
Burial Tomb: +2 happiness +2 culture with no maintenance. Usually get it in the ancient world so it lasts all game. And can be gotten with Legalism. AND here's the kicker, that most people don't know about it: Its one the first buildings all puppet cities build on their own too, which offsets their happiness and increases border growth.
Worst:
Mughal fort. Meh for a unique building. I usually don't even bother until all my Universities, Markets, Aqueducts, etc. etc. buildings are in place. THis one could use a buff in the next patch.
This list is just like the other Unit one -- there's no real explanation for them, and, to be honest, the list isn't true at all.
A proper list:
Best:
Wat: The University is the best vanilla building in the game. Doubling youroutput and getting GPP for the low, low price of 160
is a very good thing. But free Universities via Legalism that give you +3
per turn are considerably better.
If you already have all available cultural buildings (including Monastery where it applies), it will give you a Wat.How does this work? In my (albeit limited) experience, Legalism provides 4 cultural buildings in the first four cities. I understand that the wat gives 3 culture, but is it not recognized by the game as a science building (since it replaces the University)?
The University is the best vanilla building in the game. Doubling youroutput and getting GPP for the low, low price of 160
is a very good thing.
I think you're right here, but I would say that the Barracks and Armory are still pretty weak buildings. Sure, they'll give you that boost, but are only going to be at all useful in unit producing cities, and only when you are actually producing a unit. By the time you get the Armory, you could be to the stage of upgrading a lot of your units, rather than building them. In which case the two promotions to start off with are comparatively weak.
i dislike custom houses because i don't think they're really worth the great person when you can just build a trading post in that same spot and get just a little bit less gold.
Really, do someone really use GM to build custom house... just, when i get one, its mainly a mistake, and i'll use it only to start a golden age.