Beta Unstable

Lets get Beta7 now, we have done semi-stable version now. We will get Beta 8 next Saturday, with fixes for the inevitable bugs and with the new maps.

Alright, that's also good

Btw, you missed to use the latest ChangeLog file in your last revision (10 mins ago)
 
Do you think we could add a plague around 1000? There are just tons of units everywhere until the 1350 plague.
 
this probably isn't a priority right now but a lot of civs seem tho start with the first uhv unfulfilled: france, bizantines, cordoba, arabs, venetians, norse. (may be more)
 
Just was playing Bulgaria on the Unstable Beta. Love the provinces. First, one idea: maybe have different shading depending on the status of the province? I had no idea, for example, what Wallachia's status was. It's so close, and has good land, but as far as I know, never was part of Bulgaria. That being said, Wallachia extends south of the Danube, which is weird, and takes some valuable river locations away from Bulgaria.

Second, Byzantium is one hell of an opponent. This is the first time I've played Bulgaria, so I don't know how it compares to previous Betas and Alphas, but I had to reload several times to get a somewhat favorable start.

Finally, a bug: by 772, I had lost the first UHV. I'm not sure if it had just happened, or if it had happened previously. Pictures attached.

Thanks again, and great job! On the one hand, I'd love to see beta 7 out in the next few; on the other, I should really go to sleep!
 

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Just was playing Bulgaria on the Unstable Beta. Love the provinces. First, one idea: maybe have different shading depending on the status of the province? I had no idea, for example, what Wallachia's status was. It's so close, and has good land, but as far as I know, never was part of Bulgaria. That being said, Wallachia extends south of the Danube, which is weird, and takes some valuable river locations away from Bulgaria.

Thanks for the feedback!
The map is not updated yet in this version, but the Danube was moved
It will be the border of Wallachia and Moesia, as it should be
Btw, Moesia is a core province for Bulgaria, Wallachia is a stable one
Eventually there will be also be a difference between those when displaying the provinces on the map AFAIK

3Miro, this is my plan for the Balkans. I only added/moved some rivers, lakes, mountains to a more realistic position.
You were worried about Bulgaria. What do you think?
Spoiler :
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Just was playing Bulgaria on the Unstable Beta. Love the provinces. First, one idea: maybe have different shading depending on the status of the province? I had no idea, for example, what Wallachia's status was. It's so close, and has good land, but as far as I know, never was part of Bulgaria. That being said, Wallachia extends south of the Danube, which is weird, and takes some valuable river locations away from Bulgaria.

Second, Byzantium is one hell of an opponent. This is the first time I've played Bulgaria, so I don't know how it compares to previous Betas and Alphas, but I had to reload several times to get a somewhat favorable start.

Finally, a bug: by 772, I had lost the first UHV. I'm not sure if it had just happened, or if it had happened previously. Pictures attached.

Thanks again, and great job! On the one hand, I'd love to see beta 7 out in the next few; on the other, I should really go to sleep!

The bug is strange, two of us did the first Bulgarian UHV today and we had no issues. I looked at the code too, theoretically there shouldn't be anything that can cause this. I can think of couple of ways for this to happen, but they are all ... scary. Right now, the best I can tell you is to try another game (wait about an hour for Beta 7, it is slowly uploading).

As for your strategy ... not good. Byzantium is supposed to be very hard, once you get that, the other conditions are easier. Here are some pointers:
- use your second settlers to found Sofia (next to the town just south of the Mountains), there is no point in keeping the settler in Preslav, it will do no good. Founding Sofia will also cover Macedonia as "conquered".
- You got the right idea to capture Adrianopolis and Thessaloníki first.
- However, as soon as you get those two cities, sign peace.
- Get Manorialism, switch to State Religion + Manorialism (change religion as soon as you can), then get Engineering. You will need 7 - 10 Catapults for the Theodosian walls, otherwise you will never capture Constantinople. You will need 7-10 Cats and about 4 - 6 Konniks (try to get more than 4).
- While you are building the army, send couple of Konniks to conquer Serbia (Belgrade) and you will need one more Settler for Albania (Arberia).
- Around 880AD, declare war and go straight for the kill. Get Constantinople without giving Byzantium a chance to regroup. Get there, spend 3 - 4 turns removing the defenses, suicide the Catapults and enter the city.

After that, make sure you have as many Priests in Constantinople as possible to get you the saints for the Faith Points. Get Siege Engines and Castles so you can build a few more cities.

BTW Wallachia was Bulgarian for a good junk of time, look at the maps:

http://en.wikipedia.org/wiki/Simeon_I_of_Bulgaria

http://en.wikipedia.org/wiki/Ivan_Asen_II_of_Bulgaria
 
@AbsintheRed: Balkans look good enough. I will have to adjust some city names and such, most notably Tarnovo. Can you update the map? Otherwise I can do it tomorrow after work.
 
@AbsintheRed: Balkans look good enough. I will have to adjust some city names and such, most notably Tarnovo. Can you update the map? Otherwise I can do it tomorrow after work.

My fever got up - 38.9 C right now (about 102 F) :S
But this means I will be home whole day long, so will probably be able to do some work
No promises that everything will be finished today though...

EDIT: Or I can post you only the updated Balkan region of the map.
That part is finished already, and I may post the rest a few days later
 
About Bulgaria:

My strategy was mostly flawed by the early conquest of Constantinople. I mean, it was a lucky move to get it two turns after I spawned. The Hadrianopolis and Thessaloniki went independent, Hadrianopolis revolting and without any defender. I captured Thessaloniki later because it had 5-6 units and I wasn't gonna send my lemmings on it (I actually failed the first UHV, time flew).

Also, the city in Serbia (Belgrad?) was razed; there was actually two city ruins in Serbia along the Danube... So no luck conquering anything there.

I founded Preslav and Konstanza (sp?) with my first settlers. That a bad move?
 
are we still doing the proposed greek island changes?

Yes
That needs a province update too, but I plan to change it for the next Beta
 
About Bulgaria:

My strategy was mostly flawed by the early conquest of Constantinople. I mean, it was a lucky move to get it two turns after I spawned. The Hadrianopolis and Thessaloniki went independent, Hadrianopolis revolting and without any defender. I captured Thessaloniki later because it had 5-6 units and I wasn't gonna send my lemmings on it (I actually failed the first UHV, time flew).

Also, the city in Serbia (Belgrad?) was razed; there was actually two city ruins in Serbia along the Danube... So no luck conquering anything there.

I founded Preslav and Konstanza (sp?) with my first settlers. That a bad move?

The first ruin is already there - it's preplaced on the map
Belgrade gets razed every now and then, but it's a good thing for replayability
 
I'm not sure, maybe it was just added for map variety
It wasn't my change, it's there at least since Beta 1...
 
My fever got up - 38.9 C right now (about 102 F) :S
But this means I will be home whole day long, so will probably be able to do some work
No promises that everything will be finished today though...

EDIT: Or I can post you only the updated Balkan region of the map.
That part is finished already, and I may post the rest a few days later

Post what you got and then make sure to get better soon.

I will incorporate your changes and I add couple of things: I want to add a road next to the Russian rivers representing river trade. Also, some Access resources need re-balancing.
 
merijn_v1, your department, what is wrong with the Medieval Text keys?

It did work properly in the past. Are you sure you didn't changed it when you changed the interface?

EDIT: Never mind. I fixed it in revision 573.
 
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