os79
Deity
Hello,
This is to tweak upgrade paths or delete few select units that overwhelm the game play. This is in no way intending to "reduce content" or all this


that other people elsewhere on this CFC forum believe in. We are "content, baby, content" people here, right
? So let's concentrate on improving units slightly to make for a better Rise of Mankind: A New Dawn game!
On to real stuff:
I will update this post with new ideas and possibly a modmod of my own with these ideas from time to time. It will be a very small modmod because I don't propose to change all that much.... yet.
List of units improved in one way or another:
That's it for now.
Installation Instructions:
Don't worry, MLF entry is already there since my folder had long been in the MLF file
.
This is to tweak upgrade paths or delete few select units that overwhelm the game play. This is in no way intending to "reduce content" or all this





On to real stuff:
I will update this post with new ideas and possibly a modmod of my own with these ideas from time to time. It will be a very small modmod because I don't propose to change all that much.... yet.
List of units improved in one way or another:
- Removed flamethrowers, medic, all dog units, entertainer (to have any of them back just delete that unit's entry in the unitinfos.xml file in my modmod and you have it back in)
- Afforess' suggestions for Early and Light Tanks
- Afforess' suggestion for Light/Heavy Cavalry
- Vincentz' suggestions (except for upgrade path of both seaplanes because I can't find A10, and DCM details for Tracked and Wheeled Units because too detailed for me)
- Catapults, trebuchets, bombards, and cannons no longer require Siege Workshop or Cannon Forge. They, however, are doubled in their cost. Now Siege Workshop and Cannon Forge will give you 100% bonus to production of these units.
- Vincentz' suggestion for upgrading of seaplane and its UU version to A-10 Bomber is implemented.
That's it for now.
Installation Instructions:
- Download
- Unzip to Rise of Mankind/Assets/Modules
- Play
Don't worry, MLF entry is already there since my folder had long been in the MLF file
