Bob Hitchen
Chieftain
Charmer indeed but if you gotta have MP only MP will do. I can take it or leave it all I want to do is build a big empire on a huge map with high culture and dispose of any tribe that prevents same but a little bit of corruption(well rather a lot) let me down.
Seems a reasonable sort of request for a civ game if I just want to play war games seven kingdoms is far more fun and harder than this. Yes I like winning but in style not scorched earth and no I never played civ2 on deity level if my citizens are unhappy getting out of bed in the morning then let them be. Problem with these 'ego trip' levels is that they distort the whole purpose of games and render much of it obsolete. I am trying to do something about corruption levels by working the editor which I can get into occasionally by repeatedly disabling group start (msconfig) and rebooting most of the time I get 2 empty windows and everything hung. The only viable things I have seen in posts
is increasing optimal number of cities I don't understand original values since a small map is 9 times smaller than a huge map (no of squares) and hence huge should be 9 times larger not 3 maybe somebody doesn't realize the relationship between sides of a square and surface area or radius and same; also decreasing corruption on city improvements so my religious improvements temple cathedral are going to do that(my religious citizens would not be corrupt at any price) plus my courthouse is going to cost peanuts so they can be built easy at a distance. Does anyone know how to change government from Republic to Democracy without losing seven turns what a sack of sugar that is. The only other fix made since I always play English was male, king and Henry still get graphic Liz but better than being called Ma'am.
This may enable the sort of game I want to play if it don't it departs from my hard disk and something more satisfying will replace it put the fifty bucks down to bad experience with makers and bye blue period. Maybe I'm being naive; is the huge map option decoratiion only? Game maybe ok, as is, for hair shirt and self flagration brigade but I'm not that fanatical. I still can't get my head around the statement 'I like corruption' yeah right I've just captured 2 enemy cities sitting on scarce resources and due to the map size are remote from my capital - one poxy production per turn!!! and they have got my 20 Knight Templers shining upright examples of incorruptability who rule the cities with a rod of iron and impose harsh punishment for crime in situ. This is supposed to be about building cities is it? probably take workers most of the game to build a road there so where can I put the harbour if there was no city and a colony and I thought Caesar 3 +variants was crap on trade. Mind you speed the thing develops at maybe Pharoah building pyramids brick by monotonous brick had some plus points at least the wonder was on display and my offspring loved the talking sprites. I wonder if the same programmers did the market ladies and automated workers(civ3) - like politicians lots of running around without much effect.
Now for all those that constantly whinge about whingers how about putting some grey matter into above so that I can have 2/3 of map win on a huge map pategonia plus good cities (most improvements) and wonders warlord level will do for starters only going to war when forced or to secure resource. In fact I'd like to go further than 2/3 but it's a good base.
Seems a reasonable sort of request for a civ game if I just want to play war games seven kingdoms is far more fun and harder than this. Yes I like winning but in style not scorched earth and no I never played civ2 on deity level if my citizens are unhappy getting out of bed in the morning then let them be. Problem with these 'ego trip' levels is that they distort the whole purpose of games and render much of it obsolete. I am trying to do something about corruption levels by working the editor which I can get into occasionally by repeatedly disabling group start (msconfig) and rebooting most of the time I get 2 empty windows and everything hung. The only viable things I have seen in posts
is increasing optimal number of cities I don't understand original values since a small map is 9 times smaller than a huge map (no of squares) and hence huge should be 9 times larger not 3 maybe somebody doesn't realize the relationship between sides of a square and surface area or radius and same; also decreasing corruption on city improvements so my religious improvements temple cathedral are going to do that(my religious citizens would not be corrupt at any price) plus my courthouse is going to cost peanuts so they can be built easy at a distance. Does anyone know how to change government from Republic to Democracy without losing seven turns what a sack of sugar that is. The only other fix made since I always play English was male, king and Henry still get graphic Liz but better than being called Ma'am.
This may enable the sort of game I want to play if it don't it departs from my hard disk and something more satisfying will replace it put the fifty bucks down to bad experience with makers and bye blue period. Maybe I'm being naive; is the huge map option decoratiion only? Game maybe ok, as is, for hair shirt and self flagration brigade but I'm not that fanatical. I still can't get my head around the statement 'I like corruption' yeah right I've just captured 2 enemy cities sitting on scarce resources and due to the map size are remote from my capital - one poxy production per turn!!! and they have got my 20 Knight Templers shining upright examples of incorruptability who rule the cities with a rod of iron and impose harsh punishment for crime in situ. This is supposed to be about building cities is it? probably take workers most of the game to build a road there so where can I put the harbour if there was no city and a colony and I thought Caesar 3 +variants was crap on trade. Mind you speed the thing develops at maybe Pharoah building pyramids brick by monotonous brick had some plus points at least the wonder was on display and my offspring loved the talking sprites. I wonder if the same programmers did the market ladies and automated workers(civ3) - like politicians lots of running around without much effect.
Now for all those that constantly whinge about whingers how about putting some grey matter into above so that I can have 2/3 of map win on a huge map pategonia plus good cities (most improvements) and wonders warlord level will do for starters only going to war when forced or to secure resource. In fact I'd like to go further than 2/3 but it's a good base.