hexagonian
of the realm of Hexagonia
Good luck on this project - one can never have too many LOTR Mods...
Anyhow, this may be of interest to help your project, at least from a comparison standpoint - and may be worth a try for the Modders here who also have Call To Power 2.
Here is a CTP2 'Lord of the Rings Scenario' Unlike civ3, CTP2 does offer a scripting language so you can create in-game events and triggers that relate to the story. (for instance, having Treebeard see Isengard and returning to the Entmoot spawns additional Ents - Having the Nine Companions assemble at Rivendell gives you a bonus...)
This Scenario also offers a dual tech tree setup (Mordor, and Free Folk), and a complete set of in-game leader units
Link up here for the download
Again, this post is for informational purposes to help spur you in your creation work.
Good luck
Anyhow, this may be of interest to help your project, at least from a comparison standpoint - and may be worth a try for the Modders here who also have Call To Power 2.
Here is a CTP2 'Lord of the Rings Scenario' Unlike civ3, CTP2 does offer a scripting language so you can create in-game events and triggers that relate to the story. (for instance, having Treebeard see Isengard and returning to the Entmoot spawns additional Ents - Having the Nine Companions assemble at Rivendell gives you a bonus...)
This Scenario also offers a dual tech tree setup (Mordor, and Free Folk), and a complete set of in-game leader units
Link up here for the download
Again, this post is for informational purposes to help spur you in your creation work.
Good luck