Bitter Winter / Combat Effects

Niemand

Chieftain
Joined
Jun 11, 2009
Messages
2
First of all, sorry for my terrible english. Second, sorry if this topic was already on issue (probably, it was...).

I love this mod, but I have some problems with it. Every few turns (especially if there are hvy. combats and/or bitter winter) my games crashes, which is really annoying.

I've noticed that the pacific scenario doesn't crash and the game is running much more faster. So here is my question: I've read that there's possibility to turn the bitter winter and the combat effects off. Can anyone explain me how? If there's need of "complicated" mod-work (^^) I would be thankfull for a step-by-step explaination for a dumb player, like I am.:)

thx in advance!
 
Find and Open "GlobalDefinesAlt.xml"

and change the 1
Code:
	<Define>
		<DefineName>BITTER_WINTER</DefineName>
		<iDefineIntVal>[B]1[/B]</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>DCM_BATTLE_EFFECTS</DefineName>
		<iDefineIntVal>[B]1[/B]</iDefineIntVal>
	</Define>
to a 0
Code:
	<Define>
		<DefineName>BITTER_WINTER</DefineName>
		<iDefineIntVal>[B]0[/B]</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>DCM_BATTLE_EFFECTS</DefineName>
		<iDefineIntVal>[B]0[/B]</iDefineIntVal>
	</Define>
 
its also a problem of % of water to a map , and how many civs/units are on it.
the more water , the faster it turns :p
 
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