Blight

TeraHammer

Prince
Joined
May 12, 2005
Messages
515
Location
Eindhoven, The Netherlands
So there I was just happily minding my own Lanun business when suddenly (in multiplayer) someone went to play the infernals. No problem, no problem! But why do my cities have to get blightened? Why do my people to starve? I'm neutral! I could care less about some civs going and some civs entering, but YOU DONT TOUCH MY PEOPLE!

Why is that blight necessary? Its nearly a thing ruining the game fun for me.

Also, why do some civs like the clan of embers don't get blight?

Also also, I think I found a bug. I lost a city to barbs when it was blightened, but upon recapturing the blight was cured. Thx barbs!
 
Blight is the first stage of the Armageddon- and you're not alone when you get affected. Every Civ gets hit by Blight. Good, Neutral, Evil, doesnt matter, Blight ruins everyone's day as its the first step of the world coming to an end. If you don't want it to happen, you should do whatever you can to prevent it from happening. Raze AV cities, prevent the Infernals from showing up, ect. When all of Erebus is at stake, you have a part in in whether you like it or not. Come hell or high water, you've got to take responsibility for your inaction against the rising AC.

If the CoE arent getting blighted, that's a bug- how do you know that they didnt have enough health to compensate for the blight?
 
The amount of unhealthiness depends on the city size. So if you think one civs isn't affected by the Blight, it may be because they have only small cities.
If you play a civ which tends to have larger cities, the impact is harder - but you also recover very fast.
 
blight is bugged right now, will be fixed in patch E.

Hmm, I'm playing as Grigori right now (.41d) and yesterday Blight strike down. My cities lost 0 to 4 population and that was all, even with my capital (24), where I had about 41 unhealthy I lost only 3 point and in about ten turns all was normal again. In my previous games Blight worked the same (always Expert level, large Erebus maps) and I never saw it bugged version.
 
Thanks for the explanations.

But its way too strong now as it is. All my cities starved to size 1...
As was mentioned, Blight is bugged. It is currently applied twice. There is a random component to Blight, which is why it hits some people very hard and some not at all. If you get extremely lucky, or prepare for it very well (building a lot of health buildings like Herbalists, Aqueducts, etc. - I don't know if Granaries/Smokehouses count, since they grant resource-based health) Blight might only reduced your cities 1 or 2 pop, or none at all. In worst case scenarios however, it can completely wipe out your population, reducing all your cities to size 1. It is not supposed to be this powerful. If Blight would normally add 30 unhealthiness to your cities, it now adds 60. If it would add 50, it adds 100.

When it's fixed in the next patch, Blight will still be around - and it will still be deadly - but not as deadly, per see. You will probably only loose 4-5 population in large cities, instead of everyone. However, it is not going away. You can either play with the Armageddon Counter off(which you may have troubles with in MP - some people like exploiting the AC) or do your best to stop it. Sitting around and doing nothing is a bad course of action though.
 
Hmm, I'm playing as Grigori right now (.41d) and yesterday Blight strike down. My cities lost 0 to 4 population and that was all, even with my capital (24), where I had about 41 unhealthy I lost only 3 point and in about ten turns all was normal again. In my previous games Blight worked the same (always Expert level, large Erebus maps) and I never saw it bugged version.

Consider yourself lucky. Others (including myself) have had Blight hitting twice, basically making it inevitable that cities would starve down to 1 population.

If you don't want Blight completely destroying your game, you can select the option removing the Armageddon Counter. This is what I'm doing until I get the fix in the next patch.
 
Consider yourself lucky. Others (including myself) have had Blight hitting twice, basically making it inevitable that cities would starve down to 1 population.

If you don't want Blight completely destroying your game, you can select the option removing the Armageddon Counter. This is what I'm doing until I get the fix in the next patch.
Blight is hitting him twice as well. He just got lucky enough to get a low roll. It's like this:

He would normally get, say, 5 unhealthiness from Blight, and he gets 10. Not a huge problem.
Others would normally get 50 unhealthiness from Blight, and they get 100. Big problem.

Blight can hit you really hard, or barely scratch you. It's supposed to do this. What is not supposed to happen is the effects of it being doubled. However, if it barely touches you in the first place, the doubled effects won't be that bad.
 
The one game I played where the AC went into double figures was when I was charging it to 100 as the Sheaim (it hit 100 before 300 turns).

Blight reduced all four of my cities to 1 population. The only nations I'd met were the Lanun and Clan of Embers who I destroyed very early on, and I was curious what it was doing to everyone else.

I went into World Builder. Every other city on the planet still had a decent sized population.

I think if you know what Blight is and how it works it might be possible to do something about it, but as it was I didn't have a clue what was happening and I never recovered. I still won the game, but my cities were absolutely useless.
 
I've never had a problem with Blight before - I think I preferred the old version where the player could prepare more easily, but whatever.

Anyway I'd like to know exactly how it currently works. I've had to abandon two games where I was off to a pretty good start, but blight hit and absolutely hammered my civ while nearby AIs seemed nearly unaffected (their cities were approximately the same size as mine, and they didn't have more health resources that I could see). I can't remember this kind of thing happening before. Was there some kind of bug introduced with blight in the last couple of versions? Are other people having this problem?
 
yea ... I loved the old version of blight where all the farms, ect, were destroyed. Sure it helped the humans alot, but I thought it was cooler xD
 
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