What do you think about them?
http://civilization.wikia.com/wiki/Tile_improvement_(Civ6)
I find some of them quite dissapointing. I got used to that deer for example gives food. Even more with camps. now? : +1p, and then camps only 1 gold, until much later when they give one more p and g. There won't be food sources on tundras.
There were already topics about sea resources.. they are weak and even having many of them doesn't justfy building a city just because of them, while in civ4-5 it could work well.
It's strange that pastures give the same bonus on horses, sheeps and cattles. Also plantations bonuses should be more diverse depending on the resource I think.
http://civilization.wikia.com/wiki/Tile_improvement_(Civ6)
I find some of them quite dissapointing. I got used to that deer for example gives food. Even more with camps. now? : +1p, and then camps only 1 gold, until much later when they give one more p and g. There won't be food sources on tundras.
There were already topics about sea resources.. they are weak and even having many of them doesn't justfy building a city just because of them, while in civ4-5 it could work well.
It's strange that pastures give the same bonus on horses, sheeps and cattles. Also plantations bonuses should be more diverse depending on the resource I think.