Bonuses diference level's

Baratitas

Chieftain
Joined
Aug 27, 2013
Messages
9
Hello guys, I know there are a diference bonus for the AI according the level (prince, emperor, etc)

But I would like to know WHAT is this diference: starting techs and/or units ?, bonus % production/happines/science ?, diplomatic dificulties? etc...

I've seen the table disponible in the forum but i didn't understand...

Please, someone have some simple table with this description ?

(Sorry for poor english... :blush: )
 
http://www.civfanatics.com/civ5/difficulties
This? Well... you can ignore most of the values, so it is indeed a bit hard to overview I guess.

Very simple explanation (of most things I consider important/interesting):
-Below Prince the player gets a lot of bonuses (happiness, bonus vs barbarians, etc). At Prince AI and Human Player is pretty much even (no advantages/disadvantages for anyone).
-Free techs for the AI starting at King (see the table, it's pretty clear what they get at which difficulty setting).
-AI always has a combat bonus vs barbarians - that is why they always attack your units and not the AIs, your warrior/scout is the weaker target so he's the primary target.
-Deity AI starts with 1 additional settler, from King on they get additional starting units (warriors, workers, scouts).
-From King to Deity the AI gets an increasing bonus (up to 50%) to growth, building time, unit maintenance and less unhappiness.
 
Thanks man... So this means that the AI grow/construct more fast and armies cost less according the level ???

I was thinking of start to play at king dificulty. Because I already won a DV(G&K) with China/Pangea/8Civs, and I'm almost wining(i can chose the VC because I'm way ahead) with Ethiopia/Pangea/Huge, with no considerable dificulty (3Civ's already eliminated (2 for atila 1 for me) and no DV avaiable). Some tips ?
 
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