[Challenger]
Despite all the suggestions in the pregame thread, I settled on the starting tile. The big issue in this game was likely to be a food shortage, and I wanted those forests, so moving 1 west was out. And in view of my goal, a cultural victory, I wanted the gold.
Since the starting cross didn't contain a 3-value tile we started with a Warrior rather than a Worker. Before the border expanded, we met Sumeria and found Uruk, unprotected no less, at a great location, which should really have been ours to begin with, so we continued building Warriors. The moment Uruk, now protected by one Warrior, grew to size 3, we attacked and our party of four managed to take the town. Exit Sumeria. As it turned out, the continent was now ours, and we went on to select 7 good additional locations.
Still we did not feel completely alone since at the starting site we had found a Palantir that allowed us contact with Native America, even though we knew not each other's locations. They remained cautious towards us, despite several technology trades.
My intention was to collect as many religions as we could, since I'm rather probing in the dark here with my first cultural game of Civ4. Lots of cathedrals per legendary city sounded like a good idea. So, the opening game went thus:
Central towns
4000bc London (pig, 2 gold)
3050bc Uruk (horse, 2 clam, 2 corn)
1975bc York (corn, whale)
These were intended to become our legendary cities, where obviously York needed the Moai Statues.
Technology (1)
3750bc Mysticism
3325bc Polytheism -> Hinduism in London
3075bc Agriculture
2775bc The Wheel -> towns connected in 2300bc
2575bc Mining
2375bc Masonry
2125bc Monotheism -> Judaism in Uruk
2050bc Fishing
We turned Organized Religion and chose Hinduism as state religion after Uruk expanded to catch the clams, revolting while the settler for York was underway.
In 1875bc London completed Stonehenge for cheap culture all around. London was chosen to generate mostly great prophets, coastal York great merchants, and food-rich Uruk great artists. Our main support city, Nottingham, would provide great engineers and the occasional great scientist.
Supporting towns
1300bc Nottingham (marble, copper, pig, wheat, 2 sugar)
575bc Hastings (stone, clam)
380bc Canterbury (pig, corn)
80bc Coventry (copper, clam)
35bc Warwick (copper, wheat, 4 ivory)
340ad Newcastle (horse, pig, corn)
Techwise, we were now aiming for Civil Service, but with no hurry. We used the Oracle for Metal Casting since all towns needed forges asap, and York needed wonders to build, while the capital would be alright anyway.
Technology (2)
1825bc Animal Husbandry
1700bc Pottery
1525bc Bronze Working -> Slavery
1350bc Sailing
1225bc Meditation
1125bc Priesthood
1000bc Writing -> signed Open Borders with Native America (very useful

)
650bc Metal Casting (Oracle)
550bc Mathematics
305bc Alphabet
We could now occasionally trade technology with Native America and spying through the Palantir told us their current research.
290bc Hunting + Iron Working (Native America)
35bc Currency; Archery (Native America)
130ad Code of Laws
160ad Calendar (Native America)
400ad Civil Service
Wonders
1875bc Stonehenge (London)
650bc Oracle (London) -> Metal Casting
440bc Great Lighthouse (York)
395bc Kashi Vishwanath (London) (great prophet)
215bc Colossus (York)
50bc Hanging Gardens (Nottingham)
20bc Moai Statues (York)
205ad Pyramids (Nottingham)
355ad Mausoleum of Maussollos (Uruk)
Great People
395bc Great Prophet (London) -> Kashi Viswanath
340ad Great Merchant (York) -> Golden Age
In the year 400ad, the Great Merchant from York started our first Golden Age, which allowed us to switch to Bureaucracy, Representation and Caste System without anarchy. Thanks to the timely Mausoleum, it would last 15 turns.