Discussion in 'Civ4 - Game of the Month' started by Noble Zarkon, Dec 15, 2019.
Maybe I will rename it Helsinki. I've heard the Finn's are famous as miners.
My main problem with spreading Mining to the AI is that I'm spending quite some resources on crippling one AI, while the rest prospers. Granted, there's only 4 of them, but I'd still rather go forward myself than hold the AI back. Or is that faulty reasoning?
Anyway, can't wait to start the game in the near future!
Where did you hear that Deckhand?
Well, it's sure true in da UP of Michigan, ubetcha! Or was in da heydey of copper mining.
From a co-worker of Finnish ancestry.
And also in the Comstock Lode, Virginia City, Nevada.
It should be possible to have 3 Mining Inc. cities generating +12 per turn total in the capital as long as no resources are hooked up.
Main problem is Mining Inc. won't spread unless a resources IS hooked up.
So road and spread mining inc. to city #2, city #3, and then pillage both coal mines.
Once something does get hooked up (coal/silver/gold/iron/bronze), you better have courthouses.
Sounds really interesting, I'll give it a try.
Although it is been very long that I had a game that included corporations...
3 resources seems like an acceptable deal (but still pretty bad to start the game).
With the +4 from HQ, it costs only 8 for 5
At least it lets you connect 1 gold, 1 silver (for happy) and 1 (iron/copper).
You probably disconnect the coal (get barbs to pillage the road) or pillage the mine yourself.
I suppose you could ignore iron/copper (use horses) and leave one coal.
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