[BTS] BOTM 204 First Spoiler

DynamicSpirit

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BOTM 204: Bismarck, Deity - First Spoiler - 1AD
botm204small.jpg


Use this thread to tell us what happened in your game, up to 1AD. How is deity? Have you met your neighbours? Are they friendly?

Reading Requirements
If you are participating in BOTM 204, then you MUST NOT read this thread unless EITHER
  • You have reached at least 1 AD in your game, OR
  • You have submitted your entry

Posting Restrictions
  • Do not disclose ANY events or information gained post 1 AD.
  • Do not reveal your final result if that happened after 1 AD.
  • Do not discuss the location of resources that may not show up before 1 AD (Iron is OK, coal and oil are not)
  • Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games
 
Hi everybody. I only posted a writeup once before and this was probably 6 or 7 years ago. Although I have been following and playing the Game of the month series at least half of the time I never could get myself to post or submit. Probably due to a bad case of reload-sickness. But no more. I'm seriously committed to stop that habit. And the Game of the Month is the perfect place to do that since i will be under surveillance.

Furthermore I want to thank all the guys who keep this series alive, posting the games, writeups and giving advice in general. Eventhoug the participation has gone down you stil keep it up. Your are great guys. Thanks a lot.

Now to the writeup till 1AD.
I took the adventurer save.
First I did the prebuild worker while teching fishing and bronze working gambit. Wipping the worker to completion and chopping the second workboat. Then growing to size 4 and whipping the Settler as soon as possible. I settled it on the lake in the north having the copper in the second ring since the borderexpansion of the capital would take care of that. While scouting the around in a circle I realised how fast the AIs where expanding but since they had deity starting units this was to be expected. With being Industrious and having stone I did not plan to expand to a lot of cities anyway I wanted to build the mids tech to construction and take somebody out. But when charly settled two tiles away from the stone where I wanted to put my next settler I realised how boxed in I was since Hatty also took one of my spots in the west a few turns earlier. This left me with only one spot 3 tiles east/one south of the capital sharing its food and laketiles only having two laketiles as food for itself. My last settled City went south of my Capital right on where the iron whould appear later. Taking jet an other food from the Capital. This one basicly just to make use the Forrest.

Techpath was: Fishing, Bronze Working, Agriculture, Wheel, Pottery, Animal Husbandry,Masonry, Sailing, Writing,Mathmatics,Construction

Mansa actually gifted me Mysticism which I had heard of but never experienced it.

When Charly settled near the Stone I connected it as soon as I got Masonry and immediately build the Mids throug chopps and one settler whipp I think, finishing it in 1120 bc.
After that I went straight to Construction while building some Axes and Spears and pre-chopping all Forrests. When I reached the HappyCap I switced to Representation and finished the library in my Capital shortly after using the scientists to finish Math and Construction. I also starded to build Moai in my Capital but when I realised that Moai whould have better use in my 3rd City I just build it up for failgold and the build it in the other City.

In 350bc al Forrests where turned into units (mostly Cats,Axes and a few Spears, dont remember the exact number) and i dowed Hatty since she was close, weakest and had some usable Happy-Resouces.

The War went pretty smooth. I took Heliopolis, Memphis (Holy Jewish City) and Thebes just before 1AD.

I used the Failgold and Capture Gold teching through currency, Code of Laws and Civil Service finishing it just one turn before 1 AD.

Currency also alowed me to backfil a lot of other thechs through trade getting Alphabet, Meditation,Calendar,Ironworking, Priesthood and Monarcy.

At 1ad Im looking pretty solid having captured Hattys top three Cities getting ready to finsh her of. After which I plan to consolidate a little and then decide who is going to be next.
 

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So, I played BOTM 205 first, but when it was time for this game, I decided to test my abilities with the Deity save.

Ugh!

I settled in place and researched BW first, so a worker could start chopping out workboats. That might have worked pretty well (the first forest I chopped even grew back by 2900), but there was nothing I could do against the speed of the AI expansion. I had just built my first boat, when Hammurabi settled his third city next to the copper I had discovered. :cringe: Then I researched AH, only to find that there were no horses in sight. :sad: At least I did find iron in my territory, but axes and swords weren't going to drive any invasions, when the AI were already building longbows.

By 1 AD, I have five cities, including one worthless island, and I'm out of room to expand. And out of options...
 
So, I started playing this one but screwed up abit in the early game, then I got an early untimely DoW from the king, got so annoyed about that that I just saved and quit that game and left it cold.
Not sure I'll have the energy to see if it's salvagable though, could be.
I wandered for a few turns and ended up settling on the stone abit north, so I got a decent amount of cities.
I even sprinted south-west to a place of Hattys with crab/fur that was really sweet.
Managed to get pyramids too.


Oh, and hi @Smiregal! Nice to have you around, and it sounds like you are having a nice game there.
 
It's not looking great, but I'm alive. Hadn't played any of these games for about three weeks, so it was hard to get into the swing again. Easier with this one since I had played shorter.

Lucky to grab a few barb cities early on, although they broke the economy. Had +2g at 0% when I opened the save again, in T83 or thereabouts. Was so bad that Mansa pitied us, and gifted us Sailing. Thanks!

Spent the money we had to get AH (aye, missed that!) and Masonry, and chopped those forests into the Mids. Every last one of them, and we actually got it. Straight to Rep, and super-scientists.

Trades looked rough, and it took a long time until I got Alpha. Mansa went Aesthetics early, but I saw no other way to get Alpha really, so still went that way. Later I took Compass to get some techs. Nobody else had it nor seemed to tech it, so I took the chance to put a turn into Currency and two into MC. Got five techs plus a big pile of gold. Had to self-tech CoL as only Mansa was willing to share, and I had nothing on him any more. Just got Civil Service in 1AD, so have done a double-switch into Buro+OR. Charlie sent a missionary to our capital that same turn too, so think it's time to pick a side, and go with Buddhism. It looks less insecure than the alternatives.

For a while Pacal was the worst enemy of everybody, so I haven't opened borders with him yet. Only 3 WE now, but that is still pretty bad.

Was essentially in "funk you game" mode, so played crazy fast for my standard. Lead foot without seatbelt territory :lol:
Spoiler :
Unlucky with the Iron location, as the only place I can put another city is on top of it. Thought about putting a city up at Hammurabi's border too, but figured it would just lead to bad border pressure, and a possible DOW.

Mansa and Charlie are giants, so that doesn't look too promising.

NC 204-1AD overview.jpg


NC 204-1AD techs.jpg


NC 204-1AD stats.jpg

 
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