BOTM 229: Ragnar, Deity - First Spoiler - 1AD
Use this thread to tell us what happened in your game, up to 1AD. Where did you settle in the end? Did having the workboat influence your decision? How is your game going?
Reading Requirements
If you are participating in BOTM 229, then you MUST NOT read this thread unless EITHER
Posting Restrictions
Use this thread to tell us what happened in your game, up to 1AD. Where did you settle in the end? Did having the workboat influence your decision? How is your game going?
Reading Requirements
If you are participating in BOTM 229, then you MUST NOT read this thread unless EITHER
- You have reached at least 1 AD in your game, OR
- You have submitted your entry
Posting Restrictions
- Do not disclose ANY events or information gained post 1 AD.
- Do not reveal your final result if that happened after 1 AD.
- Do not discuss the location of resources that may not show up before 1 AD (Iron is OK, coal and oil are not)
- Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games
). I talked to Shaka every turn. To my surprise, he has no access to metal for a long time. I thought about a swordman rush on him, but changed my mind as I saw his stone quarry: he might built the Pyramids for me. He did so. I dow'ed with 11 axes 3 spears 11 catapults in T90. Till BC100 I took 8 cities from Shaka with Mids GW and Hanging Garden. Shaka was quite weak in this game. Each city was defended by no more than 5 units. While I was busy with my warfare, a great general was born in a faraway civ. The good news is the other continent is busy; the bad news is that despite having 12 cities, I am far behind in terms of land area(Babylon/Persia has 8, Justinian has 9). Seems there is a monster across the ocean.
which is often bad news on deity level because he's likely to attack early. For a long time I have wanted to play a hyper-aggressive game to see how it plays out and now seemed to be a good time, pre-empting Shaka's attack. So I built barracks in Nidaros and in Uppsala (founded on the plains hill next to the gold). From then on, it was basically a race to get a stack of 15 units built ASAP and build a road to the Zulu's. At T64 a small pillaging crew crossed the border at the horses declaring war and next turn followed the rest of the army: 12 axes and 3 spears in total. Ulundi was on a hill with walls defended by a sword, two impi's and four archers and it cost six axes to capture the city and with it TGW and the Mids. With no prior knowledge of the Zulu lands, I moved the stack north from Ulundi and this was probably a mistake because after taking two northern cities, I came back and found Bulawayo very well defended. I ceased fire to prevent Shaka from spamming units non-stop and eventually Bulawayo was captured along with a second southern city that was later lost to cultural pressure from the Babylonians. I agreed to peace with Shaka in return for Alphabet, and as soon as the peace deal expired, took the remaining two Zulu cities. Waging ancient war takes a toll on the economy, but the Mids allowed me to switch to representation and I got a GE from Ulundi I immediately used to bulb MC to get a monopoly tech for trade so at 1 AD I'm still "in the mix" regarding tech-trading.
He settled 1SE of my intended spot. I then settled number 4 1W of cow and number 5 3E of my 2nd city, leaving me at 5 cities by 1440BC. At 1AD I'm still at 5 cities. There was no more room left
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Hot tip: There is one stall tactic that I've used a few times before. I happen to have a worker whose orders were auto-cancelled when the stack stepped up next to it. So, I move the worker around the stack hoping the AI will not just wisely grab the worker with a chariot, but instead chose to move the entire stack 1 tile south, as a group.
Whole stack moves as predicted! So now, 1 turn later, the stack is 3 turns away. I just bought 2 turns extra time to return my army and whip new units. I didn't even want to blow all my hard earned cash and cripple my game by upgrading warriors, so just went with newly whipped spears, swords, axes, and many cats.