BOTM23 - Contender Save
Unusually for me, I haven't actually decided what Victory Condition to pursue from the outset. I'm thinking it won't be Space or Diplo, so I've taken the Contender save since I want the AI as weak as possible and I'm not planning on using them all that much for tech trading. I figure I'll play out the start and make a decision around turn 20 or so. At this stage I'm leaning towards Culture.
*** Session 1: 4000 BC -> 3200 BC ***
Scout moves NE into the forest, I wanted to see if there was a good reason to move the settler that way. There is definitely coast up that way, perhaps it might make for a second city. For now, I'm settling in place. I'm rewarded by discovering I have marble in the BFC.
First build is a worker, first tech is Agriculture, to improve that wheat.
I'm thinking about what do I want to target from the Oracle (it's a given that I'm going for it...) Mr. Creative Philosopicles is definitely a good chance of the CS slingshot, with a cheap library, and then double

to bulb Maths on the way to CS.
Scout explores to the east, and sees what appears to be Chinese borders. Qin's borders expand, and I meet him. I'll see if I have a land connection to him. Hmm, just noticed the revealed terrain to the north. Good one map maker, forgot to unreveal the tiles! Or is it on purpose...
Turn 8: Agri -> AH.
Turn 15: Worker -> Warrior.
Turn 17: AH -> Writing (horses quite close)
I'm starting to see the whole canal thing. Getting at Qin is quite far without galleys.
At turn 20 I'm thinking about what VC to pursue. I've always been a peaceful guy, and I think these canals have been designed to make warfare difficult. So I'm going to chase Culture.
*** Session 2: 3200 BC -> 2320 BC ***
Turn 22: Warrior -> Warrior.
Ooo, Rameses is in the game. And he has founded Buddhism. I would definitely like to kill him and take his holy city and all the wonders he'll produce. Does that work with a culture game?
Oops, worker has run out of useful things to do, so farms a plains tile.
Turn 28: Writing -> Mining. Warrior -> Warrior. I OB with Rameses, to encourage his religion to spread to me.
Turn 33: Mining -> Mysticism. Warrior -> Library.
Turn 34: Athens grown to size 5. Library (part) -> Settler.
I've met Sitting Bull and Isabella as well now.
Turn 37: Mysticism -> Masonry.
I OB with Qin as well, since he has a nice favourite civic and we'll likely be friends.
Turn 42: Settler -> Worker. Masonry -> Meditation. Time to get serious about the CS slingshot.
*** Session 3: 2320 BC -> 1680 BC ***
Turn 45 (2200 BC): Sparta founded SW of eastern cows, begins Library. I meet Zara.
Turn 47: Athens Worker -> Library.
I get a stupid random event destroy Athen's wheat farm.
Turn 53: Priesthood -> Wheel.
Turn 57: Wheel -> CoL.
Turn 58: Oracle is built elsewhere (Rameses)! Wow, that is fast! Time for a rethink. I keep on with CoL because I want to found the religion. Thereafter I'll head to Aesthetics -> Literature for the GLIb, and hope the AI researches Alphabet. Pottery should also come in there, so I can get some cottages set up around my future legendary cities.
*** Session 4: 1680 BC -> 1000 BC ***
Turn 68 I generate a GS in Athens. It builds an Academy. I'm looking at Rameses 1 city and thinking "yes, I do want to kill him". Oh, he has 2 cities now. Still...
Turn 69: Corinth is founded to claim gold, crabs and fish in the SW.
Turn 70: CoL -> Alphabet. I figure I'll get alphabet myself. Confu is founded in Sparta.
By 1000 BC I have 4 cities, with the 5th to be founded next turn. 46

per turn at -5

per turn. 3 turns away from Alphabet.
*** Session 5: 1000 BC -> 500 BC ***
975 BC: Argos founded in the NW east of the gems.
In 925 BC I learn Alphabet. I pick up Pottery, BW and Archery through trades with Issy and SB. Lo! I have copper near Athens. Next tech is IW so I can mine the gems by Argos. IW reveals Iron near Argos as well. Tech after that is Maths - I still haven't done any chopping.
Turn 87: Maths -> Currency. Pyramids still aren't built. I figure I'll make an attempt, and if I miss at least I'll have the cash. A GS produced in Sparta bulbs Philosophy, which founds Taoism in Argos.
Turn 93: Currency -> Civil Service. Took me this long to meet Hammurabi.
*** Session 6: 500 BC -> 1 AD ***
Pyramids still haven't been built. I'm holding my breath. I have 6 chops ready for once Athens is close...
425 BC, Pyramids still available. I complete some chops...
400 BC, still available. Complete another few chops...
I capture Magyar this turn, a barbarian city at the top of the peninsula to the west.
350 BC, Athens 2 turns from completing Pyramids...
325 BC, noone has built them. They must be mine!
In 300 BC I have them. I'm quite pleased, considering I switched to them quite late. The turn after I discover CS and revolt to Rep + Bureau.
Come 1 AD I am teching towards Music, with a deviation through Construction for the Odeons. I'm working on expanding into the western area, and I'm eyeing up some nice grassland in there for a future legendary city. Or do I want to switch to a space race... I'm not sure. I'm very tempted to kill Rameses...
At this point I have 6 cities, producing 144

per turn at -33

per turn.
*** Session 7: 1 AD -> 500 AD ***
Capturing another barb city, this time on the far western coast of the western peninsula puts me up to 7 cities. I also get Buddhism to spread to me. I'm thinking the Music GA can be used for a golden age. I've actually gone off the idea of Cultural VC. I think instead I'll go to Space, even though at the start I said I wouldn't

.
I'm really quite short on workers at the moment. Need to rectify that.
I manage to pick up the Hanging Gardens in 200 AD, after having founded my 8th city by the stone to the west.
I'm beaten to Music by Zara, so I'll have to revolt the old fashioned way, to Slavery + Organised Religion for now, so I can whip out Universities soon.
Other wonders along the way are Parthenon (275 AD), Great Lightouse (375 AD) and Great Library (425 AD)
Come 500 AD I have 8 cities, and I'm 1 turn away from Education. Most of my land is cottaged, which I guess means I'm not making full use of the Pyramids giving me Representation, but I'm planning for a Corporations + Cottages end game so hopefully they will pay off. Currently producing 290

per turn at -80

per turn.