Contender, conquest goal. Plan to leverage Philosophical trait to get Construction rapidly and leverage Odeons to grow the empire into a military machine.
Teched Ag, AH, Writing, Alpha, (trade mining & wheel), Sailing, (trade BW) by 2000BC.
4000BC Scouted NE. If I settle E then at size 5 (early limit) I can work farmed wheat and sheep pasture for 11

, leaving me PH, river PH and river GH to mine for my army. Sweet. Won't want slavery in that scenario. At size 5, capital will earn 12

14

4

. While running my scientists at size 5, I work sheep, wheat and river PH. Also sweet. Later there are up to four grasslands I can farm and two more hills to mine. I plan to pop three great scientists ASAP.
3920BC scouted further E... looks like river-cow-wheat for a commerce city
3840BC Athens border-pop reveals marble. Glad I didn't scout west, that would have told me nothing. Was worried we might be on an island canal, but it looks like scoutty can get out down south.
3480BC WTH? I have visibility on some city site heaps north? Did we get moved and DynamicSpirit not update our fog of war?
3400BC Scoutty hopes those mountains on the far east of the southern ice-peninsula are not blocking him!
3360BC Worker built, farms wheat. Scoutty is free! (he thinks)
3280BC Scoutty is free... AH pops BFC horses FTW! Tech writing.
2800BC Writing, take OB with the world, such as we know it. Have sent second warrior to contact the Chinese. First warrior finds gems and carries on. Tech Alpha.
2600BC Meet Chinese finally.
2560BC Grow to size 5, finish Library. Didn't even have to MM that timing!
2520BC Scoutty meets Izzy. Capital output is 22.5

13

with 2 extra

and 6 scientist :gpp:. Building settler. Need a wharf, by the look of it.
2160BC GS#1 -> academy.
2080BC Trade BW from Ramesses... non-BFC copper. Oh well. I've gotten great value from those horses! Don't take slavery. Built settler, need another worker now.
2040BC Fire ants eat my sheep pasture. That event will recur. Perhaps the steel-woolers have an idea or two
2000BC Turn espionage off Chinese - they're the first target.
1960BC Settled Wharf to get cow-gem-cross-canal-corn. Teched Sailing, started IW (swords are optional, but we want those gems). Started alternating 0 and 100 on the slider. Darn, my river is no good for trade routes until I build a road to it.
1880BC Pottery came available, but Chinese only wanted Alpha for it, so traded with Ramesses instead.
1720BC Meet Zara in Chinese territory. He'll trade Mysticism. Clearly people haven't met each other yet.
1680BC IW. Iron in Wharf - excellent. Tech maths.
1520BC RIP Scoutty. He didn't quite finish proving there's no land bridge north of Ramesses. GS#2, settled in Athens. Cow up in Wharf. Turn scientists off for the moment want my two other cities up ASAP.
1480BC NW of Wharf you sure can see the map was hand-edited! Rivers along coastline indeed! Cheer for fresh water, though.
1440BC Finally replaced sheep pasture. Capital still size 5 producing 38.5

10

and 6 spare

No mines yet. Building road on pasture, since I'm sure to need it again!
1400BC Tech maths. Now I diverge from plan. Isabella's capital is worth +3

so I'm going to get currency before construction. Also I haven't been able to trade for Masonry yet, and I'm hoping for that. So not ready for conquest yet - need a sound economy.
1280BC Settle Cottageville (gold/fish/crab)
1240BC Galley up - sent exploring north
1160BC Gems and Athens river PH mine both up.
1120BC Trade Archery from Chinese for Maths. The poor communications network is really hampering my Alphabet strategy. Hope they chop the Pyramids for me. Last settler up, Athens goes back to scientists.
1080BC Weird. That city site to which we had visibility is too close to Sitting Bull to be our starting location - unless he's been moved as well!
1040BC Tech currency. That was worth 10

pt before my last city is even up. Also I can extort cash for my crap techs. Start MC. This will not be a fast conquest, so get those forges up.
1000BC Founded city on top of cow getting fish-wheat-river
975BC Ramesses completes Kashi Vish. I finally meet Babs. Trade Poly and Medi out of him.
950BC Trade PH from Babs.
850BC MC, start Monarchy.
825BC Finally I get to trade Masonry when some unknown builds the 'mids - probably Zara. Hmm, Sitting Bull has an island.
800BC Get Mono from Izzy. Chinese built the 'mids. Excellent!
725BC Monarchy, revolt and switch to HR+slavery since the flanks cities now want slavery. Ramesses builds oracle. Later I find out he bulbed Theology. Good work, loser.
700BC I get the Vedic Aryans, eh? LOL, they're archers on the other side of the canal from cottageville. I'll cope!
625BC Chinese build Great Wall also at some point. Grew Athens to size 7 about now.
475BC Hmm herbalists. Nah, the game won't be long enough.
375BC GS#3. No more specialists. Build me an army.
50BC Trade Calendar from Chinese
25AD DOW Chinese with mix of swords, axes, Xbows and cats. Lose opening Trireme v Galley. grrr
75AD Shanghai falls... no more Iron Mr. Chinese.
225AD Beijing falls, got Pyramids, Great Wall, Mausoleum
250AD Chinese capitulate
275AD CS... revolt to Bureau+Rep
425AD Guilds. DOW Ramesses
450AD HBR - bring on the knights
475AD Aesthetics