BOTM 24 Final Spoiler

Niklas

Fully Functional
GOTM Staff
Joined
Dec 21, 2004
Messages
10,290
Location
57°47'55"N 12°09'16"E

BOTM 24 Final Spoiler



Reading Requirements

Stop! If you are participating in BOTM 24, then you MUST NOT read this thread unless
  • You have submitted your entry

Posting Restrictions

None.

How did you fare?
Did you see any use for your UU and/or UB?
How did the late era start affect your overall strategy?
 
Won a Diplomatic victory in 1932 AD.

Even though I was beaten to Liberalism, I finished researching it. By that point, I had a few Caravels out & was meeting the other civilizations. Thanks to dye city and a Golden Age from a Gt. Merchant, I also had plenty of gold. So I spread world peace in 2 easy steps:

1. Give Liberalism to every civilization I met, giving me a nice relations bonus.
2. Ask them to switch over the Free Religion. They usually demand ~170 gold, which I can provide. Voila, suddenly they are on good terms with their neighbors!

...Well, all except for Napoleon. Seems he declared war on Peter and was the Worst Enemy of 1-2 other civilizations. I smelled a scapegoat in the making.

At this point, my Rival for most population was shifting between Gandhi, Bismarck, and Peter, so I decided to cover my bases and stay on good terms with all of them. I went for Astro next; I managed to colonize half of the island to the north before Suleiman & Peter snatched up the last remaining lands.

Peter couldn't resist keeping a State Religion, though; him & Isabella threatened to become rivals. I decided to side with Peter in case stuff went down, but it never did. Meanwhile, I had 2 Gt. Artists pop (damn the RNG); I had them both rush Democracy and I went Emancipation a few dozen turns before everyone else. While they tried to research that, I beelined to Mass Media.

In 1882, I decided I needed to improve my relations a bit more. So I bribed Suleiman & Peter into attacking Napoleon with Electricity, then joined in myself. I barely dented him, but it gave me +2 to relations with both of them. Better yet, Peter quickly kicked his ass & vassalized him. The other nations were nervous about this; Peter was my most-population rival now, but had just shot himself in the foot diplomatically.

In 1922, I gold-rush the U.N. and get elected as Chairman. I am at Friendly with 4 civs, including my population rival. Izzy is only pleased with me because of our Border Tension and my trade with Peter. (He became her worst enemy shortly after he vassaled Napoleon.) Ten turns later, the moment of truth: Me vs Peter for World Leader.

I needed 476 votes. I got 511.

My notes:

-Things went really well; I never got involved in a war I didn't start. I chalk that up to never choosing a State Religion, buttering up Izzy, and making sure my army was always strong. An ounce of prevention...

-I never used the Navy SEALs or the Mall because I never got around to researching those techs before I won.

-The even spread of each religion between the 7 civilizations was balanced out by how close I was to Liberalism. I could've built the Paya, but I figured the production delay wasn't worth early access to Free Religion. I just sucked it up and kept from adopting a religion until I learned Liberalism, which probably saved me an early war with Izzy that would've crimped my quick expansion. The uber-Settlers you could build actually made capturing barbarian cities less feasible, since they got none of the nice premade buildings.

-Giving out Liberalism and paying them to adopt Free Religion kept (almost) everyone friendly with each other, letting me butter up all of them without Worst Enemy penalties. That came in really handy since I couldn't predict who would have most population by the end.

-Vassal states count towards their master's population; something to keep in mind next time I buy a war for relations.

-I never signed a Defensive Pact, either. I couldn't risk the relations hit with the non-members. Turns out I never needed it, anyway.

-Gotta, gotta, gotta those relationship values, especially right after someone changes religion or takes a vassal state.

All in all, a fun game, and with that I've won on every victory condition except Time/Score.
 
Eventually, Izzy declared war on me. By this stage, I had settled both the island to the east and the one to the north. I quickly built some more modern units, and only had to take a few cities before she capitulated. The other continent kept having wars among themselves, so I just settled down for a space race. Much later, I decided to invade France, to try out the seals - but just as I arrived I was invited to help finish off Russia (down to two cities) so I duly captured one, let the Ottomans (Bismarck's vassal) take the other, and then set to on technologically backward Napoleon. Three cities later, I had another vassal. Shortly before launch, Bismarck and the Ottomans decided to have a go - this was a bit of a grinding modern war (turns took ages), but the net result was that by the time the spaceship reached it's destination, everyone but Ghandi was vassalled to me.
 
Cultural victory in 1976.

I thought the renaissance start with it's religious spread would make the cutural game harder but in the end my game played out in a fairly standard fashion. (Although I only used Izzy and my religions for Cathedrals...I got Islam towards the end but it was too late to spread the missionaries and temples.)

I kept the research going until I had rifles/cavalry/cannon to avoid AI invasion and signed a defensive pact with Napoleon (the strongest military AI on the other continent.)

I think my last previous cultural game was the Indian prince game a few months ago that I finished in 1970 so I'm interested to see how the final position tables compare for this game.

Enjoyable game. - Cheers.:goodjob:
 
My first GOTM, was very enjoyable. I had to reload a few times due to the game crashing when I did a stack attack (doesn't normally happen) - I'm not sure what the rule is on this but in one case I did have to go back a couple of turns (others were the same turn). I continued to play anyway... domination victory in 1940.

Settled capital in place - it became science/gp factory, settled new york to grab copper/marble/pigs. Knocked out Izzy asap with maces and trebs, razed Barcelona (bit of a mistake being a holy city, but was in a terrible spot), and kept Madrid. Then basically expanded and settled the continent.

Main tech goals were constitution (for representation), communism (for state property - between this and caste system my workshops were great), assembly line for factories, industrialism for navy seals, and combustion for transports/battleships. Farms/mines/workshops everywhere, pumping out great people. Once these were teched my cities were powerhouses and I overwhelmed the other continent.

Around rifling I bribed the AI to attack each other a bit (Peter and Suli vs Gandhi and Frederick, with everyone hating Napolean), which slowed their tech rate, and meant they didn't get to infantry.

Fun game. :)
 
I went for a militaristic approach and settled the initial 2 cities on the Horse and on the Iron, to enable early Knights.

I had a bit of bad RNG luck in the first war with Izzy and lost quite a few units with high combat victory odds, which slowed down my progress. In the meantime, the Barbs settled the north of the starting continent.

I eventually killed Izzy and took several Barb cities - indeed, all of my first 10 new cities were from captures (4 from Izzy, 6 from the Barbs).

For the other continent, Gandhi capitulated to me on the 2nd turn of our war, and Suly capitulated on the 1st turn.

Napoleon was a tough opponent - I needed lots of warring and lots of troop losses before I finally vassalized him. Bismarck was much easier - he only had 3 cities left in his war-ravaged empire when I DOW's him, and I took all of those in 1 turn.

Which brought about a 2-way contest between myself and Peter...

I DOW'd him...
He DOW'd me...
I DOW'd him...
He DOW'd me...

...but neither of us could establish a critical advantage. Eventually, the clock ticked over to 2050AD, giving me the rare jewel of a Time victory. I wonder if the mapmaker will hand out an award for the "Fastest Time Victory"... ;):mischief:
 
My first GOTM, was very enjoyable. I had to reload a few times due to the game crashing when I did a stack attack (doesn't normally happen) - I'm not sure what the rule is on this but in one case I did have to go back a couple of turns (others were the same turn). I continued to play anyway... domination victory in 1940.

Hi, welcome to GOTM-land :wavey:

You should Private Message a member of staff (the game designer or me) if you have problems with crashes.

(a) we need to know in order to take it into account when evaluating your submission.
In this case, we have obviously picked up your crash problems, but there's no guarantee that we will always do so.

(b) we may be able to advise on avoiding future problems.
We are aware of the problem with stack attacks causing crashes, and the simple solution is to turn off stack attack. This is documented in the HoF forums where BUFFY is discussed and supported. FWIW, stack attack is not typically used in serious competition, as it gives poor control over the use of your troops.

Note that you should set autosaves to happen every turn, by editing your /My Games/BtS/CivilizationIV.ini file. After a crash, you should then be able to play from an autosave at the start of the current turn. You should not need to replay multiple turns, or to replay from manual saves.

Hope this helps.
 
After cutting down izzy with lazily produced knights almost entirely from 1 city, I settled the rest of the land available with sailing, workshopped/windmilled pretty much everywhere that wasn't a special tile, and got chemistry/SP/MT/Riflling.

My war plan on the other continent was simple: amphibious cavalry attacking with frigate bombardment. With CHA we can get to 9 XP using rax/stable/vassalage/theo and that immediately unlocks amphibious. First declared on bismark and sully (sully by accident, and he had gandhi as a vassal too :sad:). Bismark got rifles 2 turns into the war but was easily capitulated in 5 turns or so regardless. I had to pound sully a bit since he had gandhi as a vassal. Both capitulated. Instantly dow Peter and cap him with leftovers while I go back for another cavalry shipment for nappy. I 2 prong nap with 60+ cavalry on land and amphibiously and easily cap him (he didn't have rifles).

I won conquest in 1905 AD (had to gift 3 cities back to vassals to avoid domination turn before victory). Only bismark/sully got rifles against me at all but never had much chance to make/upgrade them so I only had to kill about 10 total. Everything else is garbage vs cavalry, especially combat II amphibious cavalry hitting into cities with no culture defenses thanks to frigates.

My tech rate sucked all game thanks to just prioritizing land + development of land. I lost liberalism and actually didn't even bother getting anything but our starting techs for a while. I got SM using an engineer and izzy got sankore so I bothered making temples/monasteries for a boost (good synergy with OR hammers). At the end I could have had 1.5k+ beakers/turn easily if building wealth though.
 
Again - more detail than you can shake a stick at. First spoiler can be found here.

*** Session 4: 1650 AD -> 1784 AD ***

I send out an exploring galleon - possibly not smart since it can't go through culture borders without OB. It meets Bismarck first and I get lots of nice trade going. Similar story with Suleiman who likes my Hered Rule civic choice. Ghandi is found up the coast a little, and Peter I assume is further south.

This session is pretty quiet. I'm just gradually expanding and teching towards Biology. I'm not doing much in the way of tech trading, since I'd like to keep the overall tech pace very slow.

Once I've met Napoleon I've met everyone. And they're all on the same continent... perhaps there is another continent out there that I can expand to? It turns out that just such a continent exists to the NE... How big is it I wonder... Not very.

Somehow I still manage to be first to circumnavigate. A bit surprising since it took me 100 turns.

After finding a few other islands my mind is made up that I don't need to go to war, I'll peacefully expand.

In 1784 I've bulbed Biology, thanks to bulbs of Scientific Method and Physics. I think from here on out I'll settle my great persons, which are preferably merchants which give extra food.

*** Session 5: 1784 AD -> 1845 AD ***

Along with settling the smaller islands, my next goal is to found Sid's Sushi. New York will be my future Wall Street city, as it also has potential to build the Jewish shrine - perhaps something I should have put more effort into building...

Once I have Constitution I start a golden age and switch to Representation. Medicine comes in at 1845 AD, and I found Sid's Sushi.

Bismarck has built a city on one of my islands, so time to get my HE city back onto troop production to wipe it off.

*** Session 6: 1845 AD -> 1870 AD ***

I figure Bismarck can wait a little while until I've at least settled all my other planned cities.

For a bit of security my next tech goal is Assembly Line, and then I think I'll save some cash and upgrade my troops to infantry. After that it's pretty much a beeline to Future Tech.

In 1870 AD I have 19 cities, and I'm still planning for more.

*** Session 7: 1870 AD -> 1915 AD ***

In 1870 the census takers go round the empire, and things start to get more streamlined. Certain cities are identified for production, since soon I'll likely be going to war to claim some more land and to generally stop the AIs progress, since I'm basically aiming for a time victory. Production cities will start building Factories, non-production cities will make sure they have Grocers ready so they are ready to build malls later on.

Workers are grouped into pairs, and some farms are paved over with workshops (I haven't built a single cottage for the entire game :cool:)

Regarding that warring - it will start when I have Marines, therefore next tech target is Industrialism. I also realise that the corporations route is so much better with Mining Inc, but at this stage I hven't saved a GE... So After Industrialism I'll be beelining Fusion for the free GE, unless I get really lucky in my GP Farm (23 specialists!)

Ooo, the Colloseums quest. Why not, building 7 of them is easy enough. +1 :) in all cities, yeah, that's useful.

By 1915 AD I've settled 33 cities, and I can definitely see that I can fit more land in and still be under the domination limit. My first target is Bismarck, since he has a lot of coastal cities and some nice Sid's Sushi resources. Nevermind the fact that he is actually the only AI that is pleased with me ;)

*** Session 8: 1915 AD -> 1936 AD ***

In 1919 AD my Navy Seals are in position, and I attack Bismarck. I capture a few cities very quickly, but overall I'm pretty much bungling it. I take peace quite soon so I can regroup, leaving Bismarck with 3 cities.

Surprisingly, Napoleon declares on me in the meantime. One pair of my Navy Seals are reduced to one, at the cost of about 15 french units. I laughed :lol: It drags on for longer than it needed to, since I slowly walk some Seals and raze one of his cities. I take peace in 1936 and start to focus my attention back to Bismarck.

*** Session 9: 1936 AD -> 1985 AD ***

In 1939 I attack Bismarck again and in July 1941 he is properly removed.

Time for the census takers to go around the empire again, making sure cities are assigning merchants where possible. 51 cities is proving quite expensive, only barely breaking even at 0% science, despite excellent research thanks to Representation.

In 1950 I learn Fusion, and Mining Inc is founded. Refrigeration after that to build Malls, then flight for a few airports, then a beeline for Future Tech.

In 1958 I found my 57th and final city. It's all about growth now.

*** Session 10: 1958 AD -> 1980 AD ***

Maybe not ALL about growth. My production centres are building bombers and later modern armour and I'll go around razing as many AI cities as possible. I won't capture any for fear of triggering a domination win, except maybe small island cities.

Eventually stacks of Modern Armour and Mech.Infantry are razing all of Peter's cities, except for one pitiful outpost buried within Suleiman's culture. Both Peter and Ghandi are playing OCC by 1980. In my haste I razed both the Apostolic Palace and the UN. Oh well.

*** Session 11: 1980 AD -> 1991 AD ***

The next target is Napoleon. Napoleon and Peter are finished in 1986. The plan is now to remove Suleiman, and leave Ghandi with his little tundra city. By 1991 Suleiman is also dead. Only me and the OCC Ghandi share the world now, and I'll be keeping him on a short leash.

*** Session 12: 1991 AD -> 2015 AD ***

I attack Ghandi purely to kill all off his military and pillage all his improvements. Not surprisingly, my population: 1220 (99.92%) exceeds the domination limit.

My new goal for now is to try to win a space race, culture, domination and conquest all simultaneously. It shouldn't be difficult, just a matter of time waiting for the culture to catch up. Conquest is achieved by properly removing Ghandi. Domination will be achieved by mass producing settlers and settling them all on the last turn. For space race I just build every part and delay the launch.

(Obviously Diplomatic and Religion victories are out - can't self-vote + I razed the UN and AP!)

I no longer have the patience for the time victory, and I'm not convinced waiting that long will necessarily benefit my score. So to shorten the time to culture in Washington, New York and Madrid I'll make a switch to organised religion, spread some missionaries round, get temples and cathedrals - the usual stuff - but my time limit is pretty relaxed.

In July 2015 everything is on track. There are 69 turns remaining, and it looks like culture is about 40 turns away at most.

*** Session 13: 2015 AD -> 2035 AD ***

All the spaceship parts are finished in 2023 AD. It says 15 turns travel time... I'm not entirely sure how to time that with everything else. We'll just have to wait and see.

I enjoy another golden age in 2025 AD, burning 4 great people. In 2027 my army of settlers are all in position to instantly dominate the world. Culture says 14 turns remaining on the last city. I launch the space ship.

January, 2035 - 1 turn remaining on the spaceship and final legendary city. I settle all my settlers, jumping my score up from 13527 to 14333. After killing Ghandi and taking his city, I have 115 cities and a population of 1460.

In July, 2035, Lincoln wins a Domination Victory. Final score of 20410. Not a great score, but it's the cow I'm after :)

The couple of screenshots show what I was trying to achieve.
Spoiler :
conditions.jpg

score.jpg
 
Played very carefully at the beginning and final stage was too fast... I have no satisfaction...
may be there was sense to play conquest by rifls? Really I played by cavalry. And it was very easy. 2 AI asked me to became my vassal before I declared war on them. Rest AI capitulated in 2-3-4 turns. So I am not sure I played well. Will see..
 
Well, with Conquest in 1922 I was a bit on the slow side, as usual. :shake:

Where did you settle and why?
2N of horses, for food resources -- looking to generate early great people and move the capital later.

How did you tackle the late era start?
Find metal for city #2 (same place as most others, it seems); "stone-age" (or whatever-age) Izzy to keep her from hooking metal and then finish her later. When possible, take Barb cities to avoid having to build settlers.

How did you fare?
Not bad... but always too conservative -- especially at these lower levels of play. I need to reconnect with my inner aggressor... basically quit wasting time making pretty buildings and befuddling my grunts & peons with useless edumacation.

Did you see any use for your UU and/or UB?
Nope.

How did the late era start affect your overall strategy?
The slow early teching made me rely more heavily on bulbing post-Liberalism techs than I ever have before. It may have been a useful lesson... The late start was a very interesting change of pace, anyway. Thanks for a fun game Niklas!
 
Very lackluster performance due to low focus level (Prince).

Half of what I tell you is probably inaccurate since I didn't pay a lot of attention to what I was doing and finished this game a while ago.

---

Right at the start I was thinking CS-sling.... that's my goal. :lol:

Anyhow... I forgot I wanted Serfdom and started out in the most useless Caste Systems. Then I didn't even make my free spec a scientist and got great engineer instead... who rushed Notre Dame. (I hope that lets me fire Charlie Weis?).

The trifecta: I did not win Liberalism race. I did not win free GM for Econ. I did not build Taj Mahal. Perfect 3 for 3.

Built all my knights under Pacifism. Took Barcelona no losses, but was one knight short to take Madrid. Peace (so Izzy won't build just military), reloaded, and then killed. Bult FP in Mardid, and cottaged the heck out of it. Already had an Academy (and Angor Wat... which decided me against using it for GP farming).

Then just peaceful expansion (well... I the barb cities might differ, but thats what I say).

I didn't fogbust, preferring to let barbarians build settlers for me. City placement sucked but at least its cheap (and you get what you pay for).

I had my whole continent, plus 3 cities on eastern island, plus 2 cities (a green AI got 2 more) on the northern island which I liberated to a colony headed by Suryavarman. Thanks to generous game designer, everything you need is on starting landmass. Taking resources everywhere else is just AI denial. Probably should have liberated colony on east island too, but did get one SS part there with Mining Inc help, and had trees left for NP... otherwise not much use.


I gave away and traded lots of techs to get as much help from AI as possible, which wasn't much. Once Sushi and Mining Inc are fully spread, the AI can't even hope to keep up. For my generosity, I got DOW'd just as my spaceship launched (I was still defending with LB's, for the most part). Typical AI attack involved bombarding cult defenses of coastal city, and sending no troops. :crazyeye: I built a few mech inf to discourage, and an ICBM, which I used to nuke AI capitol and get peace just before victory.

No spreadsheets. No planning. No stress. Just playing and having lots of fun. Thanks for a nice game!
 
Played this one, I think it is the first GOTM I submitted in a long time.

Decided to go for space and won it 1950 something.

Where did you settle and why?
On horse to irrigate food and get the silver

How did you tackle the late era start?
Went Bure, slavery, Merc, organized at start, slaved workers and missionaries, then switched to HR, serfdom +pacifism.
Went nationalism, education got constitution off liberialism, swiched to representation, build taj, teched economics and won the merchant, then astronomy, physics biology and straight to superconductors.
Settled aggressively and when had most land declared on Isabella and took her cities and then justed teched to space.

How did you fare?
I think it went Ok, but missjudged war on Isabbela, took more resources than I wanted and delayed me abit.

Did you see any use for your UU and/or UB?
Nope.

How did the late era start affect your overall strategy?
Tottaly different I guess.
 
Decided to go for space and won it 2000 shqrp.

Where did you settle and why?
On horse to irrigate food and get the silver

How did you tackle the late era start?
Slowly start in science but got rid of Isabella quickly and overtook everybody thanks to nice island offered by mapmakers!

How did you fare?
Wrong choices due to lack of knowledge of the bts tech table... Can't built space elevator without satelite? no spaceship parts with rocketery? etc...

Did you see any use for your UU and/or UB?
Nope.

How did the late era start affect your overall strategy?
Absolutely different but can't really explain how...
 
Goal: Space as fast as possible

Settled capital in place, second city near Iron, Pig and Wine. Build some knights and horse archers and took Izzy off.
0% Science till I had 6 cities (2 initial, 2 from Izzy, 2 Settles built) with libs. Then 100% for Education to get Oxford.
Built Oxford in Madrid because it hat lots of food. Used Washington as production site.

Next techs Nationalism (Taj) -> Constitution (Representation). Had some little hope for Liberalism -> Bio but Ghandi researched Liberalism on my way to Bio. He took Astro. Didn't trade it till I had nothing else important to research so I needed to research it myself. What a pitty. The AI was so damn slow.

Next techs Bio, Steam Power, Communism (State Property - switched to it before I launched the Golden Age via Great Spy - smart! -- also lost 2 workers to a barb archers - these workers even stop to work and I just ordered them to work on ... what the heck do I think while playing? :)), Assembly Line, Industrialism and so on ...

Invaded the other continent with Infantry and later some Marines. Vassalized Bismarck, Peter , Suli but I could not get great profit from those captured towns. Had lot of problems with city revolts because I accepted the capitulation to early and had cultural pressure on my captured towns.

Did some research in the forum and found out what is the reason for these revolts and how to avoid them. Didn't even know that there is a possibility to see the revolt chance. Ok, I'm just playing this game since a few years...

Landed in 1924; forgot to evaluate to build a second engine... lost focus in the end.
Interesting game but I like those Axes at the beginning :)
 
Just submitted a poorly played Conquest maybe 1876? I sort of forget now I'll edit in correct time soon. Very sloppy all the way around and could have been much, much faster. I accidentally did the noble save and just went with it.

It took me forever to get a decent enough army across to the other island. That was my big barrier. This was mainly due to my inability to negotiate the economic constraints in this advanced start. Also barbs were a huge headache.

Bis went very fast. That was my only highlight. I had no choice but to go after Peter next as he was already at war with Ghandi. Then in a very unfortunate turn he vassalized Ghandi. This was a horrible turn of events. By this point the first cannons were arriving on the scene and my main island was putting out 3 rifles and 3 cav about every other turn and they were unloading quickly. This allowed me to put enough of a stack on G to actually flip him to becoming my vassal without taking one of his cities (nice).

Peter during this time lost a bunch of cities and I got him to capitulate as well. Napolean foolishly took his humongous stack at one of Peter's last two cities when I DOW him and I took a well promoted Paris and other cities with all cavalry quickly. Dead, game, set, match.

I think I would have paid a bit more attention to the first 100 turns had I got the save I meant to. I usually play every one of these, but now I'm going to make more of an attempt to submit to prod myself to get better as my skill has stagnated and started to decline. (especially late game) Some maps my cpu still cant handle with lots of crashes, but only had one minor issue this game that should not affect the save in any way.
 
Stupid Stupid Stupid loss to Silly who who a Diplo Victory in 1932 due to my insanely incompetent mistake of hitting yes to the UN prompt I misread. I thought I was voting him the Leader not for Diplo Victory. He would not have won Diplo without my vote. Lesson learned is to pay freakin' attention to what you are doing.

I probably wouldn't set any records with my game, but thought I was playing fairly well and setting myself up at the point of losing to really take off. Several strategic wonders like Cristo and Pentagon were pretty much a given while I'd had developed some very nice cities on the continent.

Well, a little recap. Took down Izzy with no problem and made sure I grabbed very square inch of the continent. One minor mistake was not settling and barb conquering the island to the faster. Peter - always a major pain in the azz - plopped a city down to the two I settled/conquered around the same time. More focus and this island was mine. I also grabbed a spot on the big island to the north that Silly pretty much controlled. Nice spot though but likely would gifted him the city if things got ugly.

Peter and Nappy were the most unfriendly and I battle both briefly. Cozied up to Silly and Biz for the most part. Unfortunately, Nappy, Ghandi vassaled up with Silly and Peter with Biz. I thought they jumped the gun a little on that.

Interesting event was right before my battle with the French. I was scouting the waters to the west near Nappy when I spotted a French stack o doom sailing toward my continent. I just knew what he had in mind and was easily able to counter. I let him declare first and then pounced. Problem is I didn't counter fast enough before he bowed to the Ottomans.

I did a few things wrong here and obviously one huge gigantic goof, but I felt sure I would win this handily. Oh well.

One last note - I've never started a CIV game in a later era so this was certainly a new experience and fun. I may play it out again for kicks.
 
I always wonder about Napolean. Of all the leaders other than Monty that guy seems to be programmed to be hyper-aggressive and is prone to some really dumb strategic errors as a result. He definitely requires lots of spys to make sure he's not up to something.
 
Just submitted my space race win in...January 2008, for about 10k points :)

Even by my standards this seemed slow, but I'm not sure what qualifies as a good finish date on an advanced start setup. Main problems were 1) a total lack of focus while playing and 2) lack of trading support from the AIs. I had to research all the techs myself. Only Gandhi (my voluntary vassal) was able to provide a few techs here and there. The win was never really in doubt though, especially as all the civs on the other continent spent all their time trying to kill each other.

I think domination would have been a very easy route here, since I ended up controlling about 40% of population and land without even trying, thanks to the semi-isolated starting landmass. Still, I enjoy the peaceful enterprise of teching!

I've never played an advanced start map before, and found it really good fun, so kudos to the map-maker! :goodjob:
 
Back
Top Bottom