BOTM 33 First Spoiler Adventurer Save
Initial Plan: I'm going for Great Wall, will possibly try my hand at some early espionage, and see if my Jaguars can win any early victories.
Session 1 4000 BC to 500 BC
Wandered around a bit more than I usually do, finally settled Tenochtitlan on Turn 2, 1SE + 1E of starting location, on a riverside desert tile with 3 Cows in BFC. Initial builds = Worker, Barracks, Archer x4, Scout, Settler. I gave some of the Archers the Guerrilla I promo and stationed them on Hills for early Barb protection.
Session 1 Research = Animal Husbandry, Archery, Mining, The Wheel, Masonry, Bronze Working, Agriculture, Polytheism, Priesthood, Writing, Pottery, Iron Working, Code of Laws (in progress at end of Session 1).
City 2/Teotihuacan founded T45/2200 BC, 3NE + 1E of Capitol, on a plains hill. Not such a great location for city growth, but it claims 2 Cows, Gems, Stone, and a Horse in its BFC.
City 3/Tlatelolco founded T87/700 BC, 3NW + 3N of Capitol, on a desert tile 2S of river, and claiming Gems, Silver and Horse in its BFC.
AI Contacts made in Session 1
- Alexander of Greece T7/3720 BC
Suleiman of Ottomans T11/3560 BC
Sitting Bull of Native America T29/2840 BC
Washington of America T77/950 BC
Huayna Capac of Inca T81/850 BC
Hmmm... looks like I'll keep an eye on Suleiman as a potential first conquest target.
Wonders Built
- The Great Wall in Capitol/Tenochtitlan on T59/1640 BC
Stonehenge in City 2/Teotihuacan on T67/1320 BC
Pyramids in Capitol/Tenochtitlan on T80/875 BC
Started The Oracle, but only built it for 3 turns before someone beat me to it. Wasn't planning on going for the The Pyramids initially, but went ahead and built them since I found the Stone early. Switched to Representation once they were complete; maybe having the ability to switch to Police State may come in handy later on, since building The Pyramids delayed my empire expansion plans.
The Great Wall helped generate a Great Spy on T89/650 BC, which I settled in the Capitol for the extra

and
Session 2 500 BC to 1 AD
Session 2 Research = completed Code Of Laws, Meditation, Monotheism, Horseback Riding (in progress at end of Session 2).
Session 2 Tech Trades
T111/100 BC Code of Laws to HC/Inca for Alphabet & Fishing
T113/50 BC Monotheism to HC/Inca for Sailing
City 4/Texcoco founded T100/375 BC, 2NE + 3E of city 2, on riverside plains hill with 2 Cows and Iron in BFC.
T102/325 BC Confucianism founded in City 4/Texcoco.
AI Contacts made in Session 2
- Suryavarman II of Khmer T100/375 BC
Session 2 Notable Events
T103/300 BC Huayna Capac (Inca) declares war on Washington (America)
T108/175 BC - Confucianism has spread: Thebes (Greek Empire)
T112/75 BC - Alexander Graham Bell (Great Engineer) born in Tenochtitlan
T113/50 BC - Diplomacy (War Request): Huayna Capac (Inca) asks Montezuma (Aztec) to declare war on Washington (America); Montezuma REFUSES.
Session 2 Comments: Still building up my forces, and Washington is not too close and I don't have any good information on his territory or military forces, so I'm staying out of that war for now. Still on pretty good terms with HC since we're both Buddhist. Also still keeping an eye on Suleiman as a possible target.
Session 3 1 AD to 500 AD
Session 3 Research = completed Horseback Riding, Mathematics, Construction, Currency, Bee-line Aesthetics/Literature (in progress)
City 5/Tlaxcala founded T123/200 AD, 2SW + 3W of Capitol, on riverside plains hill with Gems, Gold, 2 Silver and Sheep in BFC. Some nice

resources, but quite a few unusable Mountains also in BFC.
City 6/Khoisan (Barbarian) captured T128/325 AD, on riverside plains tile 6W + 1NW of Capitol, with Gold & Fur in BFC. Renamed Fort Khoisan, it can share Sheep with Tlaxcala id needed.
Session 3 Autolog highlights...
Turn 117/500 (50 AD)
- Tlatelolco finishes: The Temple of Artemis (hurried with Great Engineer)
Confucianism has spread: Edirne (Ottoman Empire)
Turn 120/500 (125 AD)
Diplomacy: Suleiman (Ottomans) offers to trade Monarchy to Montezuma (Aztec) for Code of Laws
Diplomacy: Montezuma (Aztec) accepts trade of Code of Laws to Suleiman (Ottomans) for Monarchy
Turn 121/500 (150 AD)
Huayna Capac (Inca) and Washington (America) have signed a peace treaty
Turn 122/500 (175 AD)
Confucianism has spread: Athens (Greek Empire)
Turn 123/500 (200 AD)
Tlaxcala founded
Turn 127/500 (300 AD)
Confucianism has spread: Samsun (Ottoman Empire)
Turn 128/500 (325 AD)
While attacking in Barbarian territory at Khoisan, Chariot 3 (Teotihuacan) (1.84/4) defeats Barbarian Archer (Prob Victory: 94.1%)
Captured Khoisan (Barbarian)
Fort Khoisan begins: Worker (61 turns)
Turn 129/500 (350 AD)
State Religion Change: Alexander (Greece) from 'Judaism' to 'Confucianism'
Turn 132/500 (425 AD)
Suryavarman II (Khmer) declares war on Sitting Bull (Native America)
Turn 133/500 (450 AD)
Fort Khoisan's borders expand
Hinduism has spread: Fort Khoisan
Turn 134/500 (475 AD)
Diplomacy (Help Request): Suryavarman II (Khmer) asks Montezuma (Aztec) for Horseback Riding; Montezuma REFUSES.
Session 3 Comments: now have the ability to build Horse Archers & Cats, so time to get serious about building up my military. I was going to make a run at building The Great Library. But I think I'll change that, and target Civil Service, Feudalism or Theology for my next research.
Plan B: Alexander converting to Confucianism is an interesting twist. A couple of Ottoman cities have Confucianism, so I think I'll try and use a Spy to convert Suleiman, and also convert myself. Maybe form a Confucian alliance, and see if I can get a joint war going against some non-Confucian heathen. I'll attempt to build The Apostolic Palace and try for a Religious Victory, with Domination or Conquest as a backup plan.
Stats at 500 AD:
6 Cities, 4 Workers, 20 population
50

/turn at 50% Science Slider with zero income
No wars for Aztec Empire (yet)
Military at 500 AD:
Warriors = 3
Archers = 6
Chariots = 2
Jaguars = 5
Axemen = 3
Spearmen = 2
Horse Archers = 1