jesusin, contender. Goal:
demonstrate that espionage "spread culture missions" are overpowered... eh I mean, Fastest cultural Victory through traditional methods.
Isabella demands Aesthetics, I'm starting with Parthennon, I say no, see gets her hands full.
I should have invested 1 turn in anarchy to share Isabella+Saladin religion. I wanted to "optimize" and change religions for free much later, while in my first Golden Age. Lesson learnt, the war cost me much much more than 1 turn.
Slave revolts are a really annoying Random Event.
Bulbed Philo for my 3rd religion. No Academy.
Settled 1 city far W, on a Marble, without food. Marble IS that important in a (traditional) cultural game.
When Isabella dows, Marble gets disconnected. It cost me MoM and almost Parthennon too.
Moai gets built in 375AD. This is a mistake I've made far too many times and I won't do again. Hopping one hammerless city will become great once it gets Moai is suicidal. The city (my 3rd one too!) hasn't contributed anything to the empire yet. It's too late, it is under developed.
For this idea to work, you need at least one mine (and lost of whipping overflow).
10 cities, last ones useless (single fish East).
Music free GA. Delayed starting on CoL in the hopes of trading. Had I changed religions soon, now they would be Friendly and would hav traded monopoly techs, sigh!
1000AD Stats: 10 cities, 75 pop, 8 workers, 20units (5Swo), 5 strategic resources, 7 luxury resources, 7 health resources, 3 great people, 4 world wonders, 2 national wonders, food/production/commerce=225-111-351, 129 sustainable beakers per turn, 150 culture per turn(useful), 19 great person points per turn, 800 gold. 3 religions. 0/0 cottages used, 32 Techs: Music, Paper, Feud, MC, Philo. 0 civs killed. 11 hours played. reli/city, temples, caths== 26,18,4
GS bulbed part of Education. Liberalism, 1110AD, embarrasingly late. Terrible research all game long. GS used in GoldenAge for free civic changes.
TajMaj Golden Age used to get into Mercantilism.
1750cpt, 550 GA GPPpt near 1500AD.
Sports league quest allows a free GoldenAge near the end.
Cultural Victory 1585AD. Multipliers 4.5-3.5-3.5, bombs 3-6-7, base cpt 175-150-150.
3GS GoldenAge and bulb Philo and bulb Educ, 16 GA bombed, total 19GP, one of them for free.
I feel I played a slack game. Too short on commerce early provoked research stagnation. IW delayed worsened the situation. Greediness provoked loosing a good city site. No religion provoked an unwanted war.
I only did a good work in the endgame. The "just press ENTER" strategy would have taken me to a 7 turns later victory (also depending GP luck).
Now, lets see if culture-through espionage can get a BC cultural victory
. In this map sub 1000AD should be achievable.