Can someone clarify the mechanics for Breed New Goods, this is the ability discover new plant/animal resources.
Meaning...
Can it be cast on any terrain type?
Can it be cast on already "improved" tiles?
If cast, do you always discover something? i.e. 100% chance
in my game play so far. there is no "cost" to Breed New Goods in terms of $ or loss of the Farmer.
Thanks
Meaning...
Can it be cast on any terrain type?
Can it be cast on already "improved" tiles?
If cast, do you always discover something? i.e. 100% chance
in my game play so far. there is no "cost" to Breed New Goods in terms of $ or loss of the Farmer.
Thanks