kiwitt
Road to War Modder
Today, as a matter of interest, I logged onto www.vgchartz.com and spotted some data.
When I read about Civilization being released for the console (now also the iphone/ipod), I initially cringed, how could a game as complex be played on it. However, it is a company out to make as much money as possible any way it can. As confirmed by the data I found, it looks as if it was quite a lucrative. This additional money, could have been used to fund the continued development of the Civ franchise for the PC.
How wrong was I ? Instead, the producers appear to have looked at the sales data and said why not replicate the success of Civ Rev for the PC, by incorporating features of that version that made it successful into the next PC version (as the numerous posters on here have already said).
I have played most strategy games all my PC life (nearly 20 years) and have noticed that many in the series reach their peak at different times. I have bolded the Versions I have played the longest and consider that to be their peak.
Caesar -> Caesar II -> Caesar III -> Pharaoh -> Zeus
Close Combat I -> Close Combat II -> Close Combat III -> Close Combat IV
Shogun:TW -> Medieval:TW -> Rome:TW -> Medieval 2:TW -> Empire:TW
Sim City -> Sim City 2000 -> Sim City 3000 -> Sim City 4 -> The Sims (spinoff)
I do now believe the Civilization Series has also passed it's peak and will continue on Consoles and Smartphones a mere shadow of it's past, but still be financially successful, but no longer the game that it once was. I had high hopes for the next version, and even bought "The Collectors Edition". And here is the progression of Civilization.
Civ I -> Civ II -> Civ III -> Civ IV -> Civ Rev -> Civ V
(I have included Civ Rev in the series as it obviously is related and it's influence in Civ V is notable)
When I read about Civilization being released for the console (now also the iphone/ipod), I initially cringed, how could a game as complex be played on it. However, it is a company out to make as much money as possible any way it can. As confirmed by the data I found, it looks as if it was quite a lucrative. This additional money, could have been used to fund the continued development of the Civ franchise for the PC.
How wrong was I ? Instead, the producers appear to have looked at the sales data and said why not replicate the success of Civ Rev for the PC, by incorporating features of that version that made it successful into the next PC version (as the numerous posters on here have already said).
I have played most strategy games all my PC life (nearly 20 years) and have noticed that many in the series reach their peak at different times. I have bolded the Versions I have played the longest and consider that to be their peak.
Caesar -> Caesar II -> Caesar III -> Pharaoh -> Zeus
Close Combat I -> Close Combat II -> Close Combat III -> Close Combat IV
Shogun:TW -> Medieval:TW -> Rome:TW -> Medieval 2:TW -> Empire:TW
Sim City -> Sim City 2000 -> Sim City 3000 -> Sim City 4 -> The Sims (spinoff)
I do now believe the Civilization Series has also passed it's peak and will continue on Consoles and Smartphones a mere shadow of it's past, but still be financially successful, but no longer the game that it once was. I had high hopes for the next version, and even bought "The Collectors Edition". And here is the progression of Civilization.
Civ I -> Civ II -> Civ III -> Civ IV -> Civ Rev -> Civ V
(I have included Civ Rev in the series as it obviously is related and it's influence in Civ V is notable)