Bryce 7 for free...

Kyriakos

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It seems that Daz is giving away Bryce 7, without any limitations if the work created is not being used for commercial gain.
Dl link is Here

Interesting. I wonder if it really has no limitations. I am dling it though.
 
Thanks for the heads-up.

There are a lot of us that use Macs or run OSX on other platforms. Here's the link to the OSX version. DAZ3D's site states that it works on both PPC & Intel Macs running anything from 10.4 up. Got an older Mac collecting dust? The phrase "home render farm" springs to mind. Maybe not a true farm, but a second machine running free software to render is still nice.
 
Well the new bryce 7 is supposed to be so cool because it can export/import more types of files.
Right.
Only it is- again- broken.
I tried to export to a civ5-compatible format, and of course it didnt do it and crashed.
Also i tried again to export to a 3ds file, and 3dsmax does not recognise the result.

So yeah, this program should be free, because it doesnt deliver what it says it does.
 
Their are limitations for the 3ds file format...

* All meshes must be made of triangles.
* All texture filenames are limited to the 8.3 DOS format.
* The number of vertices and polygons per mesh is limited to 65536.
* Accurate vertex normals cannot be stored in the .3ds file. Instead "smoothing groups"[5] are used so that the receiving program can recreate a (hopefully good) representation of the vertex normals. This is still a hold-over legacy for many animation programs today which started in the 1980s (3DS MAX, Lightwave and trueSpace still use smoothing groups, and Maya up to v2.51).
Object, light and camera names are limited to 10 characters. Material names are limited to 16 characters.
* Directional light sources are not supported.

I had problems myself with the fact that the 3ds format cannot store more than (256?) different textures. Chances are you have exceeded one of the file format limitations. Bryce 7 probably isn't the problem. Exporting causes 3ds to crash sometimes as well if the format cannot support it.
 
Still, when i try to make an fbx i get a nice CTD.

Anyway, i had to remake a model in 3dsmax, and it seems to have exported the fbx fine. Lets see if it can be made into a civ5 building...
 
So, did anyone try to use Bryce 7?

I have it installed, but i am fine with Bryce 6.1 currently. Bryce 7 has some custom-made shapes, but most of those i can make myself.

But for a beginner it could prove to be quite helpful, for Civ3 that is. :)
 
Ive been using it for video rendering only.
 
Did they get the whole "animated textures don't work anymore" bug from Bryce 6 fixed?
 
Hey, I don't know how I missed this.
 
I got the serial number off the same page as the file…
 
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