Hello everyone! "Nostalgia" is an expansion pack for my Extra mod for Beyond the Sword. For this modcomp, I have analyzed Civilization I, Civilization II and Civilization III with their expansions, as well as Civilization Revolution with its downloadable content and looked for nice things that could easily fit in Civilization IV as well. Note that the majority of things in these games is already present in BtS (or in Extra), but certainly not everything. There are especially a lot of technologies and wonders that aren't found in BtS yet. And that's what this modcomp does! Keep in mind that this modcomp is only compatible with Extra v3.17k! Download link & Instructions Download Extra Add-on 02 - Nostalgia here! How to install: - First, install the Extra mod in your Mods folder. If you already have Extra installed, make sure that this is version 3.17k, as it's not compatible with any other version! - Secondly, open the contents of "Extra Add-on 02 - Nostalgia" and unzip the contents of this zipfile in exactly C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Extra (or wherever your Extra mod is located). If it asks if it can overwrite, choose "Yes, to all". - Do NOT install this after you have already installed "Extra Add-on 03 - Lords"! It's important that you install this BEFORE Lords, otherwise you will have incomplete XML files! As you can see it's quite simple to install the new features, but if you screw up with one of these steps, it won't work . Contents Technologies To make this expanded techtree make sense, a few minor changes have been made to the old content as well. For example, Trade now gives you +1 trade route per city instead of Currency. And you now need The Automobile in order to build tanks. I know that these aren't all technologies found in the old Civ games, but I didn't want to add any techs that don't actually add anything. Note that in this version, most of these technologies haven't been translated in French/German/Italian/Spanish yet! - Ceremonial Burial, from Civ, CivII, CivIII, CivRev - Trade, from Civ - Map Making, from Civ, CivIII - Navigation, from Civ, CivII, CivIII *replaces "Water Works" - Invention, from CivII, CivIII, CivRev - Metallurgy, from CivII, CivIII, CivRev - Espionage, from CivII, CivIII - The Automobile, from Civ, CivII, CivRev - Sanitation, from CivIII - Globalization, from CivRev Units - Caravan, from Civ, CivII, CivRev - Freight, from, CivII - Guerilla, from CivII, CivIII (Conquest) *also known as "Partisan" - Crusader, from CivII, CivIII (Conquest) *building King Richard's Crusade will give you one of these every few turns - Victoria, N/A *building Magellan's Voyage will enable you to build one of these: an early ship with access to oceans World Wonders Note that I left out Adam Smith's Trading Company, Michelangelo's Chapel, Isaac Newton's University and Shakespeare's Theatre since these are already represented by the Trading Company, the Sistine Chapel, Oxford University and the Globe Theatre. I left out J.S. Bach's Cathedral as well, since I couldn't come up with any original effect. I renamed Marco Polo's Embassy to the Silk Road, since Marco Polo never built or worked in an embassy, but he did travel through the Silk Road. I'm also aware that the Arc de Triomphe is from actually a Civ4 mod, and not another Civ game, but I forgot to add it in the core Extra so I added it in this modcomp instead. I assigned some of these wonders to the new techs, such as Ceremonial Burial, Navigation, Invention and Metallurgy to make these techs more interesting. - Leonardo's Workshop, from CivII, CivIII, CivRev - Trade Fair of Troyes, from CivRev - King Richard's Crusade, from CivII, CivIII, CivRev *also known as Knights Templar - Copernicus' Observatory, from Civ, CivII, CivIII - Himeji Samurai Castle, from CivRev - SETI Program, from Civ, CivII, CivIII - Marco Polo's Embassy, from CivII *renamed to "The Silk Road" - World Bank, from CivRev - Tower of Babel, from CivRev - Sydney Opera Hall, from CivRev - The Sphinx, from CivRev - Magellan's Expedition, from CivII - Arc de Triomphe, from Road to War (BtS) Projects These were actually wonders in the games I got them from, but since they're not 'graspable', I thought Projects would be more fitting for these. I wish I could convert Magna Carta (from CivRev) and Longevity (from CivIII) to projects too, but unfortunately I don't have the programming skills for that. - Theory of Evolution, from Civ, CivII, CivIII *also known as Darwin's Voyage - Cure For Cancer, from Civ, CivII, CivIII Civilizations The Hittites were actually the only civilization from one of the other games that wasn't represented in the Extra mod already. So not too much work here . This Hittite Empire is an adaptation from the one in CivFusion and Thomas' War. Rebalanced it a bit. - Hittite Empire, from CivIII (Conquest) ---> Leader(s): Mursilis ---> Unique Unit: Huluganni (replaces Chariot) ---> Unique Building: Iron Forge (replaces Forge) Credits & Acknowledgments Since there are many wonders involved, it is not surprising that I used a lot from Tsentom's Python Wonders. Several of the technologies and other files were found in big mods such as Amra Advanced, CivFusion and Thomas' War, or here in the downloads database.