Which model did you use for the Legionnaire?
For the Martians, I think you should consider changing their base civ from Babylonian to French, because Babylonian is a dead language and French is much more likely to be a language spoken between interstellar travellers.
Also, more ideas:
(Since the Africans are windmill specialists...)
Solar Wind Power Plant
UB for the African Union, replaces Geo-Heat Plant
Resourceless
+2 Healthiness
+2 Commerce
Provides Power
Assault Chopper
UU for African Union, replaces Mobile Commando
Str 20, Move 3
Can Flank Siege Weapons
Starts with Ambush, Pinch
+ other Mobile Commando stuff
Also a little backstory on the AU:
As resources on Earth declined, the African Union found itself unable to continue developing its poorer regions. Unable to secure either oil or uranium, the Africans decided that green energy was the only way to keep up with their own industrialization. Designing revolutionary turbine designs and more efficient generators, Africa quickly became the leader in wind and tidal power. Although wind and tidal power did not have the same potential as fusion, Africa caught up with the rest of the world, no longer the poverty striken country it once was. Once news of foreign space programs were leaked to the African Union, they started their own space program, led by Kufi Anana and Thomas Mubarak, hoping to secure resources for their developing economy.
Another thing: Since Panzer Kunst is based in Martial Arts, maybe the missionary should be replaced with the pre-Industrial Great Spy from Civ4.
I don't actually speak Babylonian.
Babylonian is/was a semitic language, so it should be related to Hebrew somehow, though I think it's quite a distant relationship. Still, it should be like Romanian and Spanish. Now, only if I spoke Hebrew![]()
Another UB:
Ice Hockey Rink
UB for the Canadian Space Agency, replaces Space Park
Sorry to keep piling things up onto you, but you forgot the anthem of Saudi Arabia:
http://www.youtube.com/watch?v=ymlmSzfHmk0
Also here's potential Alien diplo music:
http://www.newgrounds.com/audio/listen/289365
Also, maybe since the aliens always do so bad, maybe they should be included as a civ that starts at the beginning of the game in place of another civ. They are a Non Playable Civ, but they are spawned in at the beginning of a game in a spot that is somewhat equal to every other civ's spot. The back story says that the aliens were on Mars before humans arrived, so they shouldn't be so weak in the game.
Maybe since the Arabia in the game includes the Middle East, maybe consider renaming it to the Islamic Union instead, to incorporate as many Islamic Middle Eastern countries you could possibly want.
I thought the aliens in the game were supposed to be the resident Martians who had their land all colonized by humans. Are they supposed to be alien explorers who happened across Mars and decided to colonize? They're a little vague to me.
The way I created the back-story for the Martians was that they had already been there. Whether or not they come from an extra-Martian/extraterrestrial area is up to whomever is playing to decide. What's important is that they only got their act together relatively late in the game![]()
Also, I think that the PSE, the Aliens and Jail Rock really need a better flag icon.
Maybe you should replace the iPear and Blue Computer Corps with something else to clear up any conflicts?
The icons are just too simple in my opinion, and they don't really stick out from the plain white background.
I've found a few pictures that you could use for a flag or give you inspiration for a flag:
Jail Rock:
http://piratestuffbe.us/images/Pirate_flag_by_Scumm_bar.jpg
PSE: (maybe use the icon for Blue Computer corporation)
Alien:
http://media.photobucket.com/image/alien flag/PirateStu/AlienFlagWeBoardat4AM400.jpg
http://lh3.ggpht.com/_V1Xl3xmG9-A/SWpoPkPWqfI/AAAAAAAABCQ/VVuAtKm_Rfg/s800/Roswell_NM_flag.gif