[BtS] Merged Mod

BULL in some version is included. I don't recall when I dl'ed a version of it, but I know that EF is still developing it, so it could very well be that the feature you're talking about was developed later.
 
One thing I noticed, the combat odds seem to be rather awkward, and you can't see the actual strength of the units on combat odds.
 
Good news, my BTS in back in business, so I can now *FINALLY* enjoy a test game of my own damn mod! :D
 
Good news, my BTS in back in business, so I can now *FINALLY* enjoy a test game of my own damn mod! :D

Good to hear it! :) PC without BTS is like Soldier without Gun! :)
 
One thing I noticed, the combat odds seem to be rather awkward, and you can't see the actual strength of the units on combat odds.

One file is missing. Get it here, and put it in Assets\XML\Text.
 
One file is missing. Get it here, and put it in Assets\XML\Text.

Thanks. Now all you need to do is get inquisitions working, and maybe find a way to get some of the lower poly count models in if you're wanting to go that route.
 
Well, jdog5000 just put out a new Unofficial Patch, and a newer still Better AI. I think OrionVeteran has a fix for Inquisitions coming out fairly soon, and there are some very interesting new modcomps coming out. So, it seems there's always more new stuff to add! :)

IF, and that's a big if, I do something to the graphics, I'm more inclined to replace almost everything with Varietas Delectat, seeing as that gets regular updates, Wolfschanze certainly does not.
 
Was thinking the LoR updated models for performance, though he took a unit out, and added some things which aren't in this.
 
NEW RELEASE!!!

Check out the first page! :king:
 
YAY!! Thanks, Ninja2!
 
Ummm, no, it's definitely version 1.0. DL'ed it last night and just did again. Try refreshing your webpage when you get there.
 
Yeah it also points me to source version 0,93
Please Ninja2 could you post your new source code? :)
 
Sorry, this I always seem to forget. I will try to post it tonight, if I can find time, otherwise in maybe 24 hours. Remember that this time there is BULL elements in the code, so that's three extra source code files that need to be included in the project when you compile! :)
 
I haven't figured this out yet. I am unable to compile using VC++ 2008, because I haven't edited the makefile yet. However, CodeBlocks compiles just fine (but I can't make a debug version with CB). Other modders are having similar problems, and EmperorFool is giving some support over in the BUG subforum.

I had some RL issues last night, so the source upload is delayed a bit. Tonight should be possible.
 
Done, the sources have been uploaded. :)
 
Thank you!
I hope i won't have problems with compilling - I use CodeBlocks and I couldn't compile RevolutionDCM (it returns some Linking bugs, that stops from making .dll) on it (what can I do is compilling simple modcomps and of coursethe BTS Source).
 
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