Sorry about that. I got distracted by a beautiful woman over the past couple of days.
Here's the log and save:
Set Goals: Get the war machine up as running as much as I can,
Mid Term: Push back China, continue to colonize the South and make as many contacts as we can.
1250BC T0
Have a look, drop the slider to 10% and hire some taxmen (+14gpt).
Pause for some clarification.
Make the IW deal with China for 14gpt. Boot him and he declares. The WH allows us to keep the slider at 10% and put the citizens back to work.
The closest iron is N of Tatung and there is another unclaimed source on the coast way up N of Kara. It'll be a bow war for a while.
Move the stack of 3 archers to the hill N of Kazan.
We are now at +11gpt with the same 127g in the bank.
Pause to re-read the game rules.
So it seems that our AltW condition is triggered by the 5th city rather than the this war. Of course we need a 5th city to claim the iron (unless we get a slave and use it to found a colony). There is a good chance that I will not get that 5th city planted this set. Even if I do, there are a number of options so I'm going to post this pre-set turn and let you all discuss it as I play my set.
IBT Russians are building the Colossus. China moves 4 rWarriors into our territory and place 2 rWariors and 2 rArchers on the hill as reinforcements.
T1 1225BC
Kill 4 archers (3-0). Decide to leave the last one as I would rather counter attack archers than defend against them (especially from a hill).
From what we can see, it doesn't look like Russia has iron but there is a source on the southern sub-continent near the desert incense, so I keep the scout down there to keep tabs on Cathy.
IBT Kara builds an archer>temple as it is now size 6 and growth is nice.
Ta-Tu archer>archer
Almar worker>currah (I may change it later). We are now finished with our native work force.
Persia has built the Pyramids.
T2 1200BC
Up the slider to 20%. Now +4gpt
Move the scout S to keep an eye on Kathy
I now see Tusker's very real concern over our road network. I still think shield production is more important but the roading of a few tiles would make troop transport a heckova lot easier.
Take out Mao's stack: 2 losses, 3 elites (7-2)
Change the city build to warrior builds. We now have 8 available archers after MP duty and I would like at least 10 for the attack on China. Warriors will do fine for MP duty now and in three turns, we can free up 3-4 archers.
I think we should take Macao first as that would give us control of China's land access to us.
IBT Cathy demands 26g, which we give her. China and Russia builds the Great Wall and starts the SoZ (so much for her lack of iron).
T3 1175BC
Up the slider ot 30% to prevent a riot in TaTu. Change the build to a settler (growth and production in 5). +5gpt
Change Alma's build to a rax. It has the possibility for at least 5spt with some growth, at which time we can pump out come dinghies if we need to and send a trio together to brave the waters.
There is a border on the very south of our observable area that might be Cathy, so I decide to move the scout that direction to the actual iron rather than staying on the mountain to keep tabs on movement that would have to move through jungle and marsh.
IBT Chinese are building the Oracle.
T4 1150BC
Get the hill point first and fine a Chinese settler pair on the wheat and a warrior following. Hopefully, they will move so we can get some slaves.
IBT Chinese settler pair moves N out of range and we see the first Chinese sword(r).
T5 1125BC
Fortify our 8 archers (3 Es) on the hill to hit the sword when it comes in range.
Our scout moves into the jungle and finds a Chinese warrior :grrr:.
IBT Our scout dies (7-3) and we spot a Russian warrior from the North!!!! They might have their iron. I think it might work for us though as it would give us a nice reprieve from China when we want it and it would be a real war with Cathy as it would deprive her of iron

.
T6 1100BC
Do the troop shuffle and wait to attack Mao's forces.
Take out the Chinese sword and warrior with Es (9-3). See a spear and hum and haw a bit. Decide to move the whole force onto the plains. That spear in a N city would mean a full-scale assault but it's only northerly movement still puts it striking range of the stack on the hill so leave them there. There is an eArcher covering the 2/5 archer to mop up if need be (should have covered him with a vet).
Still haven't seen a vet unit from China.
IBT Ottomans complete the Oracle. Settler is built and Kara goes back to archer production. Spear moves S.
T7 1075BC
Send all units back to the hill as that is their best position and could still take the spear if it changes its mind.
Get 3 archers on the hill for an attack on Tatung.
Start moving the settler.
IBT A Chinese sword and spear pair (Rs) appear, but we are back on archer production and will have our stack of 10 in 2 turns so not a big deal. I do think I shouldn't have diverted forces to the North but lesson learned.
T8 1050BC
Dinghy makes its foray West.
Move units.
Real with Cathy expires next turn, which is good as we are at -1gpt.
I think that once the 10 units are stacked on the hill, we should go for Macao.
I think I was overly short-sighted with the worker assignments. Sorry.
IBT Dinghy dies.
After a bit longer break than expected, continue.
T9 1025BC
Move the settler to Kazan and leave it there.
Attack Mao's spear and sword.
Lose 4 archers, kill the spear and decide not to risk losing more against the sword (2hp). (10-7)
If this is the ratio, I think Macao is too ambitious. Taking a couple of his pop 1 towns and suing for a quick peace until we have iron hooked up is perhaps the best call.
We can have 6 archers to go at Tatung from a forest in 2 turns.
IBT sword dies against our archers on the hill (11-7).
T10 1000BC
Send archers towards Tatung. Send the spear towards the front and continue improving land.
And that's it.
Almarikh has its rax built and is building a warrior as it will free up the archer that is currently performing MP duty.
China is willing to negotiate but wants us to pay for peace.
We are currently at 30% lux to keep Karakorum happy. A temple would be nice once we can sue for peace.