Budget

Yes. Funds are quite low (119 gold and 16gpt, according to the history books). While I support the CAP program, we should be mindful of our balance. I believe we could only have 280 gold by the end of the next round if we spend nothing.

With a low gold and low gpt, I propose we hold off on the CAP for this turn, until the budget is reviewed and produced by the Domestic Department. Of course, citizen voting and requests to use the money can be made, but it is just a proposal for this round. I'm a bit unconfortable with so little money saved.
 
If it is needed, you could halt my Amerian growth program by stalling the Aqueducts in San Francisco and Seattle.
 
That growth loss would be long-term loss for short term gain, the added production, commerce, and science in those added population would pay for itself in a while, though not immediately, and would cost us a bit for the CAP program. But there is more than the present, and we must be mindful of the future.
 
Originally posted by curufinwe
I know that, isn't Eyrei gone? And I'm happy that research is up, just less for culture and military. Well, whenever you get here and allocate the funds, I give you prior thanks.

Eyrei isn't gone he just hasn't been on-line during the week-ends lately.

I think Cheifpaco's advice about limited spending this turn is good. The trade department may be able to boost our treasury a bit. Better fiscal times are coming with the FP and Smith's both soon to be completed.:)
 
Originally posted by curufinwe
That growth loss would be long-term loss for short term gain, the added production, commerce, and science in those added population would pay for itself in a while, though not immediately, and would cost us a bit for the CAP program. But there is more than the present, and we must be mindful of the future.

I wasn't calling to stop it entirely, just to put it on hold for a few turns.
 
The Department of Foreign Affairs requests 84 gold be set aside for establishing an Embassy in England for the next turn.
 
Eyrei has set a Domestic goal (still up for discussion though) of getting and sustaining 1000 Gold, and I agree with this. Not only for the rushing of a Factory and Coal Plant in preperations for Universal Sufferage (In his plan), But it's always good to have extra cash on hand for emergencies, for example we go to war and we need to upgrade a bunch of Pikes in one turn chat.
 
It will also be good to keep 1000 gold on hand when we have Wall St. as that will bring in 50 gold/turn in interest.
 
Didn't think of that Donsig, but that's an even better reason...
 
Until the completion of Wall Street and Universal Suffrage, I would like to do the budget based solely on requests. If a department or province needs something, please request it in this thread. In the request, please state what the date for the next turn chat so I can keep them straight.

As I feel it is important to our foreign relations to have embassies, 84 gold is allocated to the foreign affairs department to establish an embassy with England.
 
Well, I have to say one thing....

I NEED MORE MONEY

Our military needs to be upgraded, I don't want to see our 27 Pikemen go against 27 Cavalry.

Since these upgrades are so expensive (I'm Still sore about losing the Leo's race), 2700 gold for just the Pike upgrades (not including 400 to upgrade Knights and an unknown amount to upgrade muskets), I suggest my upgrades be given the priority when distributing profits above any bottom line value (I think it should always be at a minimum of 1000, if possible).
 
Well, we don't need the 1000 gold until Wall Street is built, which will probably be about 15 turns. How much does an upgrade from pike to rifles cost per unit? 140 gold? Don't we have a few muskets we could upgrade first, to at least get one rifle in most border cities?
 
PB, it will cost triple that, most sorry but you're thinking of the library in Chondote (i believe so)
 
It's 100 Gold per Pike Upgrade (to Rifles) and I think 60-80 for Muskets.

BTW I feel the 400 for Knights is the priority at the moment, then we can work on Pike and Musket upgrades.
 
Originally posted by Falcon02
It's 100 Gold per Pike Upgrade (to Rifles) and I think 60-80 for Muskets.

BTW I feel the 400 for Knights is the priority at the moment, then we can work on Pike and Musket upgrades.

See the turn instructions thread.
 
I cannot properly allocate funds for CAP without a great deal of very specific input from the cultural department. Please let me know what cities and improvements you consider priorities.
 
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