glider1
Deity
Were you playing on epic speed or is there a typo in the turn number?
I don't recall a single Civ V game of mine on normal speed still going on after turn 450 and only recall once (as Venice in my first game as them) taking past turn 400.
No typo. Standard settings and speed 9+9, emperor, shuffle map. I was totally swamped by Iroquois land grab and had to settle with five cities for an attempted science win. I had to keep the adaptive difficulty level down otherwise I would have been over-run. This is how it ended 450-470. It was not far from engaging a timed victory which I would have easily lost.
However, I made a big mistake. I pushed science way too hard early on as Babylon. This fed the others to become superpowers on deity and even deity 1-2 difficulty for a short while. At the end of the game the difficulty had retracted back to my original starting difficulty of emperor but by then the damage was done (because the AI had already grown and had become self sufficient).
EDIT: I had a chance at winning but my production was too low and I didn't bulb my eight great scientists early enough to begin construction of SS. I forgive myself because I had Iroquois breathing down my neck trying for domination and had to try and deflect Hiawatha's attention on weaker civs than I first. As per normal, the domination AI stalls because it is too complicated for it on standard size maps. On small maps the domination AI is better. I could have bulbed GS earlier and invoked higher difficulties because I think my region was secured and even if AI was on deity it would not have attacked me (thanks to the AIDeclareWarProb being on default).
EDIT AGAIN: I forgot to mention that I didn't remove the AI free techs in V19 which made getting wonders really hard. First wonder I got was hubble space station but it came too late for me and Siam built SS even without it.