achilleszero
Emperor
Ok so theres already a bug in the 0.96. The 300's art defines is messed up, shouldnt cause a crash, but it will display as red orbs. LoR light is fine, its only in normal LoR that its messed up. If it bothers anyone enough and you cant wait until the rerelease, Then open the ArtDefinesUnit and serch for spartan (its the only one) and change the 2 lines from this:
to this:
This would not seem to bode well for the other 1200 units. But in reality this has nothing to do with those. This error was me messing around yesterday morning trying to streamline the opening screen and by proxy the Spartan model. But it didnt like having its name changed, and I forgot to change it back in one of the files.
Code:
<NIF>Art\Units\Legends\Spartan\[B]Spartan[/B].nif</NIF>
<KFM>Art/Units/Legends/Spartan/Spearman.kfm</KFM>
<SHADERNIF>Art\Units\Legends\Spartan\[B]Spartan[/B]_FX.nif</SHADERNIF>
to this:
Code:
<NIF>Art\Units\Legends\Spartan\[B]Spearman[/B].nif</NIF>
<KFM>Art/Units/Legends/Spartan/Spearman.kfm</KFM>
<SHADERNIF>Art\Units\Legends\Spartan\[B]Spearman[/B]_FX.nif</SHADERNIF>
This would not seem to bode well for the other 1200 units. But in reality this has nothing to do with those. This error was me messing around yesterday morning trying to streamline the opening screen and by proxy the Spartan model. But it didnt like having its name changed, and I forgot to change it back in one of the files.