Start by looking at the tech situation. We need 3 techs to get to the Modern Age, Flight as mentioned, and also Mass Production and Motorized Transportation. Id actually prefer Mass Production first, as we have a number of cities that could benefit from Commercial docks, but Im not sure how to pull it off. The good news is we cant be too far behind, Carthage is still Industrial, and no one has started any Modern wonders or space ship parts. I see our hands are pretty well tied diplomatically, we have current deals with everyone but Theo extending at least the next 10 turns, and with our alliance we cant deal with her during my reign either, so I dont have a lot of options.
I do see one option, though. Carthage doesnt have flight yet, but they do have Mass Production. A steal is a possibility, although expensive. A safe steal is 2540g, which would still be a long way off at our current income. An immediate is much cheaper, at 1270, but riskier. But what are the risks? Worst case, they declare war, but theyre only a shadow of themselves, their military is weak compared to ours, and wed save 90gpt in payments. Well see if I can scrounge up enough cash to give it a try.
As for victory conditions, were at 29% on size and pop, right behind Portugal at 32%. Culture could be an issue, theyre at 32,000 but I think Korea looks to be over half their size. I would expect a space launch by someone before then, though.
1425 (0) I run through the cities to see what I can MM, but Bedes done a good job, I hire a couple more Civil Engineers or cops, but mostly leave things as is. Unit support still hurts, especially when were paying for a lot of conscripts and obsolete units. I disband our last spear, two cannons, and a couple explorers, if I can get some new Vet infantry built I may try to disband some of the MDIs.
IBT: Izmit-Library>duct, Urfa-Library>Transport (in case we need one later).
1430 (1) Shift a few garrisons.
IBT: Istanbul-Hydro>Intel Agency, Kirklareli-Court>Market. Portugal starts UN and Manhattan, not good.
1435 (2) Not sure what we can do at this point, when they complete the UN the vote would come down to Henry and us, and weve already fought wars vs. everyone else. We could try to capture Lisbon to prevent a vote, but I dont know how wed do it. We dont currently have any transports, so Im gonna zero out Izmit to start one there, but wed still be limited to our Sipahi army and whatever else we could scrape up. The other option, if we could get a good idea of when he will complete it, would be to sign MPPs with the other nations (making peace with Theo first, hopefully) and then trigger a war with Henry, to force everyone else into war with him. If it works, he probably would just not call the vote, which would at least buy us some time, but then again, it would also give him cause to use the other wonder he started
..
IBT: Trade Embargo between China and Korea on us ends. Canton-Bank>infantry, Uskudar-Courthouse>Transport. Korea starts Hoover Dam (I thought Portugal already had it, but I guess it was under construction) and Theo tried to plant a spy, but we caught her.
1440 (3) We can trade now, so I trade Silks +8gpt for Furs, should save us the 25gpt on lux. Re-MM a bit, putting a few citizens back to work. We also have Iron to offer China, but Mao has nothing to offer us in return.
IBT: Bursa-Hydro>Infantry.
1445 (4) Mine some irrigated tiles near Bursa and Izmit to optimize production, Bursa can do an Infantry every other turn now.
IBT: Beijing-Harbor>Market. I wasnt that far off, Portugal completes Hoovers in Emerita.
1450 (5) More worker actions, Orhans army is back on the mainland, and galleons headed for north coast.
Im gonna stop here, I still have a lot to do to get ready for my trip, but I also think this is a good place for a discussion about where to go from here. The war with Theo is phony at this point, I havent seen a single one of her units. Checking around, MPPs can be had, Carthage and Korea would each need 700-900g, or 40-50 gpt. (Weve got 900g, and +200gpt). China had some ridiculously high demands, even with Steam, Mil Tradition, Medicine AND Nationalism, they still wanted some gpt, but that may be due to our current war with Theo, I think if we are at peace the cost comes way down. Besides, to just block the vote, we really only need 2 more. So thats still a viable option, but we would have to set up the alliances and then go to war with Henry, which we better be prepared for, and it will still only buy us some time. If he busts out the Nukes, we may regret that course of action. :0 Setting all that up, with at least one other (maybe Theo if we can get peace first), then going for a quick-strike UN capture, is also an option, but it wouldnt be easy, see the latest satellite imagery below:
So you can see, we do have some time before the UN completes, but thats a LOT of firepower, (2 more infantry scrolled off the screen). Like I said, its something that merits some serious discussion and planning, and unfortunately I dont have the RL time to do that right now, so Id rather hand off and toss some ideas out. With 30+ turns to prepare, it can be done, that allows time to buy flight and get a TON of bombers built, and with Lethal Bombard, anythings possible

but itll take a deliberate plan, and with no swapping builds, we need the tech as soon as possible.
Here's the roster:
Justus II <=Just Played (half, anyway, but that's all for now)
Grahamiam <= UP
Microbe <= On Deck
Gozpel
Bede
I hope to have at least limited net access, so I will try to follow along, but I can't guarantee that until I get there. Meanwhile, Good Luck!
